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package rosegoldaddons.features;
import net.minecraft.block.BlockStainedGlass;
import net.minecraft.block.BlockStainedGlassPane;
import net.minecraft.block.BlockStone;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.inventory.GuiChest;
import net.minecraft.client.settings.GameSettings;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ContainerChest;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.network.play.client.C07PacketPlayerDigging;
import net.minecraft.network.play.server.S2APacketParticles;
import net.minecraft.util.*;
import net.minecraftforge.client.event.GuiScreenEvent;
import net.minecraftforge.client.event.RenderWorldLastEvent;
import net.minecraftforge.event.world.WorldEvent;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.TickEvent;
import rosegoldaddons.Main;
import rosegoldaddons.events.ReceivePacketEvent;
import rosegoldaddons.utils.*;
import scala.concurrent.impl.CallbackRunnable;
import java.awt.*;
import java.util.ArrayList;
public class HardstoneAura {
private ArrayList<Vec3> solved = new ArrayList<>();
private ArrayList<BlockPos> broken = new ArrayList<>();
private static int currentDamage;
private static BlockPos closestStone;
private static Vec3 closestChest;
private boolean stopHardstone = false;
private static int ticks = 0;
private static BlockPos gemstone;
private static BlockPos lastGem;
@SubscribeEvent
public void onTick(TickEvent.ClientTickEvent event) {
if (!Main.autoHardStone) {
currentDamage = 0;
broken.clear();
return;
}
if (!stopHardstone) {
ticks++;
if(Main.configFile.hardIndex == 0) {
if (broken.size() > 10) {
broken.clear();
}
}
if(Main.configFile.hardIndex == 1) {
if (broken.size() > 6) {
broken.clear();
}
}
if(ticks > 20) {
broken.clear();
ticks = 0;
}
closestStone = closestStone();
if(gemstone != null && Main.mc.thePlayer != null) {
if(lastGem != null && !lastGem.equals(gemstone)) {
currentDamage = 0;
}
lastGem = gemstone;
if (currentDamage == 0) {
Main.mc.thePlayer.sendQueue.addToSendQueue(new C07PacketPlayerDigging(C07PacketPlayerDigging.Action.START_DESTROY_BLOCK, gemstone, EnumFacing.DOWN));
}
PlayerUtils.swingItem();
currentDamage++;
}
if (closestStone != null && gemstone == null) {
currentDamage = 0;
MovingObjectPosition fake = Main.mc.objectMouseOver;
fake.hitVec = new Vec3(closestStone);
EnumFacing enumFacing = fake.sideHit;
if (enumFacing != null && Main.mc.thePlayer != null) {
Main.mc.thePlayer.sendQueue.addToSendQueue(new C07PacketPlayerDigging(C07PacketPlayerDigging.Action.START_DESTROY_BLOCK, closestStone, enumFacing));
}
PlayerUtils.swingItem();
broken.add(closestStone);
}
}
}
@SubscribeEvent
public void receivePacket(ReceivePacketEvent event) {
if (!Main.autoHardStone) return;
if (event.packet instanceof S2APacketParticles) {
S2APacketParticles packet = (S2APacketParticles) event.packet;
if (packet.getParticleType().equals(EnumParticleTypes.CRIT)) {
Vec3 particlePos = new Vec3(packet.getXCoordinate(), packet.getYCoordinate(), packet.getZCoordinate());
if (closestChest != null) {
stopHardstone = true;
double dist = closestChest.distanceTo(particlePos);
if (dist < 1) {
ShadyRotation.smoothLook(ShadyRotation.vec3ToRotation(particlePos), Main.configFile.smoothLookVelocity, () -> {});
}
}
}
}
}
@SubscribeEvent
public void guiDraw(GuiScreenEvent.BackgroundDrawnEvent event) {
if(Main.configFile.guilag) {
Main.mc.gameSettings.setOptionFloatValue(GameSettings.Options.FRAMERATE_LIMIT, 1);
}
if(!Main.autoHardStone) return;
if (event.gui instanceof GuiChest) {
Container container = ((GuiChest) event.gui).inventorySlots;
if (container instanceof ContainerChest) {
String chestName = ((ContainerChest) container).getLowerChestInventory().getDisplayName().getUnformattedText();
if (chestName.contains("Treasure")) {
solved.add(closestChest);
stopHardstone = false;
Main.mc.thePlayer.closeScreen();
}
}
}
}
@SubscribeEvent
public void renderWorld(RenderWorldLastEvent event) {
if (!Main.autoHardStone) return;
closestStone = closestStone();
closestChest = closestChest();
if (closestStone != null) {
RenderUtils.drawBlockBox(closestStone, new Color(128, 128, 128), Main.configFile.lineWidth, event.partialTicks);
}
if (closestChest != null) {
RenderUtils.drawBlockBox(new BlockPos(closestChest.xCoord, closestChest.yCoord, closestChest.zCoord), new Color(255, 128, 0), Main.configFile.lineWidth, event.partialTicks);
} else {
stopHardstone = false;
}
if (gemstone != null) {
IBlockState blockState = Main.mc.theWorld.getBlockState(gemstone);
EnumDyeColor dyeColor = null;
Color color = Color.BLACK;
if (blockState.getBlock() == Blocks.stained_glass) {
dyeColor = blockState.getValue(BlockStainedGlass.COLOR);
}
if (blockState.getBlock() == Blocks.stained_glass_pane) {
dyeColor = blockState.getValue(BlockStainedGlassPane.COLOR);
}
if (dyeColor == EnumDyeColor.RED) {
color = new Color(188, 3, 29);
} else if (dyeColor == EnumDyeColor.PURPLE) {
color = new Color(137, 0, 201);
} else if (dyeColor == EnumDyeColor.LIME) {
color = new Color(157, 249, 32);
} else if (dyeColor == EnumDyeColor.LIGHT_BLUE) {
color = new Color(60, 121, 224);
} else if (dyeColor == EnumDyeColor.ORANGE) {
color = new Color(237, 139, 35);
} else if (dyeColor == EnumDyeColor.YELLOW) {
color = new Color(249, 215, 36);
} else if (dyeColor == EnumDyeColor.MAGENTA) {
color = new Color(214, 15, 150);
}
RenderUtils.drawBlockBox(gemstone, color, Main.configFile.lineWidth, event.partialTicks);
}
}
@SubscribeEvent
public void clear(WorldEvent.Load event) {
solved.clear();
}
private BlockPos closestStone() {
if(Main.mc.theWorld == null) return null;
if(Main.mc.thePlayer == null) return null;
int r = 5;
BlockPos playerPos = Main.mc.thePlayer.getPosition();
playerPos.add(0, 1, 0);
Vec3 playerVec = Main.mc.thePlayer.getPositionVector();
Vec3i vec3i = new Vec3i(r, 1 + Main.configFile.hardrange, r);
Vec3i vec3i2 = new Vec3i(r, Main.configFile.hardrangeDown, r);
ArrayList<Vec3> stones = new ArrayList<Vec3>();
ArrayList<Vec3> gemstones = new ArrayList<Vec3>();
if (playerPos != null) {
for (BlockPos blockPos : BlockPos.getAllInBox(playerPos.add(vec3i), playerPos.subtract(vec3i2))) {
IBlockState blockState = Main.mc.theWorld.getBlockState(blockPos);
if(Main.configFile.hardIndex == 0) {
if (!Main.configFile.includeExcavatable && blockState.getBlock() == Blocks.stone && !broken.contains(blockPos)) {
stones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
if (Main.configFile.includeOres) {
if (blockState.getBlock() == Blocks.coal_ore || blockState.getBlock() == Blocks.diamond_ore
|| blockState.getBlock() == Blocks.gold_ore || blockState.getBlock() == Blocks.redstone_ore
|| blockState.getBlock() == Blocks.iron_ore || blockState.getBlock() == Blocks.lapis_ore
|| blockState.getBlock() == Blocks.emerald_ore || blockState.getBlock() == Blocks.netherrack
&& !broken.contains(blockPos)) {
stones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
}
if(Main.configFile.includeExcavatable) {
if (blockState.getBlock() == Blocks.gravel || blockState.getBlock() == Blocks.sand && !broken.contains(blockPos)) {
stones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
}
}
if(Main.configFile.hardIndex == 1) {
EnumFacing dir = Main.mc.thePlayer.getHorizontalFacing();
int x = (int) Math.floor(Main.mc.thePlayer.posX);
int z = (int) Math.floor(Main.mc.thePlayer.posZ);
switch (dir) {
case NORTH:
if(blockPos.getZ() <= z && blockPos.getX() == x) {
if(isSlow(blockState)) {
gemstones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
else if (!Main.configFile.includeExcavatable && blockState.getBlock() == Blocks.stone && !broken.contains(blockPos)) {
stones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
if (Main.configFile.includeOres) {
if (blockState.getBlock() == Blocks.coal_ore || blockState.getBlock() == Blocks.diamond_ore
|| blockState.getBlock() == Blocks.gold_ore || blockState.getBlock() == Blocks.redstone_ore
|| blockState.getBlock() == Blocks.iron_ore || blockState.getBlock() == Blocks.lapis_ore
|| blockState.getBlock() == Blocks.emerald_ore || blockState.getBlock() == Blocks.netherrack
&& !broken.contains(blockPos)) {
stones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
}
if(Main.configFile.includeExcavatable) {
if (blockState.getBlock() == Blocks.gravel || blockState.getBlock() == Blocks.sand && !broken.contains(blockPos)) {
stones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
}
}
break;
case SOUTH:
if(blockPos.getZ() >= z && blockPos.getX() == x) {
if(isSlow(blockState)) {
gemstones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
else if (!Main.configFile.includeExcavatable && blockState.getBlock() == Blocks.stone && !broken.contains(blockPos)) {
stones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
if (Main.configFile.includeOres) {
if (blockState.getBlock() == Blocks.coal_ore || blockState.getBlock() == Blocks.diamond_ore
|| blockState.getBlock() == Blocks.gold_ore || blockState.getBlock() == Blocks.redstone_ore
|| blockState.getBlock() == Blocks.iron_ore || blockState.getBlock() == Blocks.lapis_ore
|| blockState.getBlock() == Blocks.emerald_ore || blockState.getBlock() == Blocks.netherrack
&& !broken.contains(blockPos)) {
stones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
}
if(Main.configFile.includeExcavatable) {
if (blockState.getBlock() == Blocks.gravel || blockState.getBlock() == Blocks.sand && !broken.contains(blockPos)) {
stones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
}
}
break;
case WEST:
if(blockPos.getX() <= x && blockPos.getZ() == z) {
if(isSlow(blockState)) {
gemstones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
else if (!Main.configFile.includeExcavatable && blockState.getBlock() == Blocks.stone && !broken.contains(blockPos)) {
stones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
if (Main.configFile.includeOres) {
if (blockState.getBlock() == Blocks.coal_ore || blockState.getBlock() == Blocks.diamond_ore
|| blockState.getBlock() == Blocks.gold_ore || blockState.getBlock() == Blocks.redstone_ore
|| blockState.getBlock() == Blocks.iron_ore || blockState.getBlock() == Blocks.lapis_ore
|| blockState.getBlock() == Blocks.emerald_ore || blockState.getBlock() == Blocks.netherrack
&& !broken.contains(blockPos)) {
stones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
}
if(Main.configFile.includeExcavatable) {
if (blockState.getBlock() == Blocks.gravel || blockState.getBlock() == Blocks.sand && !broken.contains(blockPos)) {
stones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
}
}
break;
case EAST:
if(blockPos.getX() >= x && blockPos.getZ() == z) {
if(isSlow(blockState)) {
gemstones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
else if (!Main.configFile.includeExcavatable && blockState.getBlock() == Blocks.stone && !broken.contains(blockPos)) {
stones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
if (Main.configFile.includeOres) {
if (blockState.getBlock() == Blocks.coal_ore || blockState.getBlock() == Blocks.diamond_ore
|| blockState.getBlock() == Blocks.gold_ore || blockState.getBlock() == Blocks.redstone_ore
|| blockState.getBlock() == Blocks.iron_ore || blockState.getBlock() == Blocks.lapis_ore
|| blockState.getBlock() == Blocks.emerald_ore || blockState.getBlock() == Blocks.netherrack
&& !broken.contains(blockPos)) {
stones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
}
if(Main.configFile.includeExcavatable) {
if (blockState.getBlock() == Blocks.gravel || blockState.getBlock() == Blocks.sand && !broken.contains(blockPos)) {
stones.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
}
}
break;
}
}
}
}
double smallest = 9999;
Vec3 closest = null;
for (Vec3 stone : stones) {
double dist = stone.distanceTo(playerVec);
if (dist < smallest) {
smallest = dist;
closest = stone;
}
}
double smallestgem = 9999;
Vec3 closestgem = null;
for (Vec3 gem : gemstones) {
double dist = gem.distanceTo(playerVec);
if (dist < smallestgem) {
smallestgem = dist;
closestgem = gem;
}
}
if (closestgem != null) {
gemstone = new BlockPos(closestgem.xCoord, closestgem.yCoord, closestgem.zCoord);
} else {
gemstone = null;
}
if (closest != null && smallest < 5) {
return new BlockPos(closest.xCoord, closest.yCoord, closest.zCoord);
}
return null;
}
private Vec3 closestChest() {
if(Main.mc.theWorld == null) return null;
if(Main.mc.thePlayer == null) return null;
int r = 6;
BlockPos playerPos = Main.mc.thePlayer.getPosition();
playerPos.add(0, 1, 0);
Vec3 playerVec = Main.mc.thePlayer.getPositionVector();
Vec3i vec3i = new Vec3i(r, r, r);
ArrayList<Vec3> chests = new ArrayList<>();
if (playerPos != null) {
for (BlockPos blockPos : BlockPos.getAllInBox(playerPos.add(vec3i), playerPos.subtract(vec3i))) {
IBlockState blockState = Main.mc.theWorld.getBlockState(blockPos);
//Main.mc.thePlayer.addChatMessage(new ChatComponentText(blockState.getBlock().toString()));
if (blockState.getBlock() == Blocks.chest) {
chests.add(new Vec3(blockPos.getX() + 0.5, blockPos.getY(), blockPos.getZ() + 0.5));
}
}
}
double smallest = 9999;
Vec3 closest = null;
for (Vec3 chest : chests) {
if (!solved.contains(chest)) {
double dist = chest.distanceTo(playerVec);
if (dist < smallest) {
smallest = dist;
closest = chest;
}
}
}
return closest;
}
private boolean isSlow(IBlockState blockState) {
if(blockState.getBlock() == Blocks.prismarine) {
return true;
} else if(blockState.getBlock() == Blocks.wool) {
return true;
} else if(blockState.getBlock() == Blocks.stained_hardened_clay) {
return true;
} else if(!Main.configFile.ignoreTitanium && blockState.getBlock() == Blocks.stone && blockState.getValue(BlockStone.VARIANT) == BlockStone.EnumType.DIORITE_SMOOTH) {
return true;
} else if(blockState.getBlock() == Blocks.gold_block) {
return true;
} else if(blockState.getBlock() == Blocks.stained_glass_pane || blockState.getBlock() == Blocks.stained_glass) {
return true;
}
return false;
}
}
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