Age | Commit message (Collapse) | Author |
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E.g. `isKeyDown` was mapped to `isPressed` and then again to `wasPressed`
Not even sure why that extra call was there in the first place.
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E.g. `Entity#posX` is remapped to `x` which may then be shadowed by
a local variable with the same name.
Since I cannot figure out how to get JDT to give me a list of all
variables in scope at a particular node, the solution employed is to
just forbid any implicit references to remapped members.
This finds quite a few false positives (but not too many to manually
deal with), so I'd be quite happy to switch to another solution if
one becomes available.
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To be specific
- `method` of Inject/Redirect
- `Shadow` members
- `Accessor` methods
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E.g. with mappings:
A to B
B to C
this
A a;
B b;
should map to
B a
C b;
but didn't.
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E.g.
@Getter
private Minecraft mc;
incorrectly remapped to
@MinecraftClient
private MinecraftClient mc;
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