From 1dcdcb113251ae78c16f53fc62ece35f07f6caf5 Mon Sep 17 00:00:00 2001 From: Jonas Herzig Date: Sun, 14 Mar 2021 11:28:17 +0100 Subject: Kotlin source remapping has indeed been supported for a while now --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'README.md') diff --git a/README.md b/README.md index f59baa9..f564ab0 100644 --- a/README.md +++ b/README.md @@ -2,7 +2,7 @@ To support multiple Minecraft versions with the ReplayMod, a preprocessor is used which transforms source code to compile against different Minecraft versions. To keep preprocessor statements to a minimum and support changes in mapping (of originally obfuscated Minecraft names), the preprocessor additionally supports -source remapping of class, method and field names implemented in the application through use of an embedded IntelliJ IDEA (from kotlin-compiler to be precise, though Kotlin support has yet to to implemented). +source remapping of class, method and field names implemented in the application through use of an embedded IntelliJ IDEA (Java and Kotlin sources are supported). This is not integrated into the preprocessor itself for essentially two (now historical) reasons: - License incompatibility between the GPL used in the ReplayMod (and the preprocessor) and the EPL used by the JDT -- cgit