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import pygame from .base import StateApp from .screens.start import StartScreen class TheRiseOfTodmoldren(StateApp): name = "The Rise Of Todmoldren" size = (1280, 720) def __init__(self): super().__init__() if not pygame.image.get_extended(): raise SystemExit("Sorry, extended image module required") def on_init(self): super().on_init() self.push_state(StartScreen())