From 1d0a4480f881350cef45f0f1f76f48cd293a7db8 Mon Sep 17 00:00:00 2001 From: shedaniel Date: Fri, 27 May 2022 20:22:53 +0800 Subject: Fix clicking pinned JEI slots --- .../rei/api/client/gui/widgets/Widget.java | 33 ++++++++++++++++++++++ 1 file changed, 33 insertions(+) (limited to 'api/src/main/java/me/shedaniel') diff --git a/api/src/main/java/me/shedaniel/rei/api/client/gui/widgets/Widget.java b/api/src/main/java/me/shedaniel/rei/api/client/gui/widgets/Widget.java index 1e88199b4..3c753e747 100644 --- a/api/src/main/java/me/shedaniel/rei/api/client/gui/widgets/Widget.java +++ b/api/src/main/java/me/shedaniel/rei/api/client/gui/widgets/Widget.java @@ -24,8 +24,11 @@ package me.shedaniel.rei.api.client.gui.widgets; import com.mojang.blaze3d.vertex.PoseStack; +import com.mojang.math.Matrix4f; +import com.mojang.math.Vector4f; import me.shedaniel.math.Point; import me.shedaniel.math.Rectangle; +import me.shedaniel.math.impl.PointHelper; import me.shedaniel.rei.api.client.gui.AbstractContainerEventHandler; import me.shedaniel.rei.api.client.gui.Renderer; import net.fabricmc.api.EnvType; @@ -33,6 +36,8 @@ import net.fabricmc.api.Environment; import net.minecraft.client.Minecraft; import net.minecraft.client.gui.Font; +import java.util.Stack; + /** * The base class for a screen widget * @@ -49,6 +54,34 @@ public abstract class Widget extends AbstractContainerEventHandler implements ne * The font for rendering text */ protected final Font font = minecraft.font; + private static final Stack mouseStack = new Stack<>(); + + public static Point mouse() { + return mouseStack.empty() ? PointHelper.ofMouse() : mouseStack.peek(); + } + + public static Point pushMouse(Point mouse) { + return mouseStack.push(mouse); + } + + public static Point popMouse() { + return mouseStack.pop(); + } + + public static Point translateMouse(PoseStack poses) { + return translateMouse(poses.last().pose()); + } + + public static Point translateMouse(double x, double y, double z) { + return translateMouse(Matrix4f.createTranslateMatrix((float) x, (float) y, (float) z)); + } + + public static Point translateMouse(Matrix4f pose) { + Point mouse = mouse(); + Vector4f mouseVec = new Vector4f(mouse.x, mouse.y, 0, 1); + mouseVec.transform(pose); + return pushMouse(mouse); + } public int getZ() { return this.getBlitOffset(); -- cgit