From ced2b8eea039105d126ff5e2458e05b0a97687d2 Mon Sep 17 00:00:00 2001 From: Unknown Date: Mon, 21 Jan 2019 20:19:33 +0800 Subject: Resizable Recipe Base, Better Language Files, Trying to fix recipes not being loaded --- .../java/me/shedaniel/rei/gui/widget/RecipeBaseWidget.java | 13 ++++++++++++- 1 file changed, 12 insertions(+), 1 deletion(-) (limited to 'src/main/java/me/shedaniel/rei/gui/widget/RecipeBaseWidget.java') diff --git a/src/main/java/me/shedaniel/rei/gui/widget/RecipeBaseWidget.java b/src/main/java/me/shedaniel/rei/gui/widget/RecipeBaseWidget.java index 4134ad510..5e9cb4dc3 100644 --- a/src/main/java/me/shedaniel/rei/gui/widget/RecipeBaseWidget.java +++ b/src/main/java/me/shedaniel/rei/gui/widget/RecipeBaseWidget.java @@ -1,10 +1,12 @@ package me.shedaniel.rei.gui.widget; import com.mojang.blaze3d.platform.GlStateManager; +import me.shedaniel.rei.RoughlyEnoughItemsCore; import net.minecraft.client.MinecraftClient; import net.minecraft.client.gui.Drawable; import net.minecraft.client.render.GuiLighting; import net.minecraft.util.Identifier; +import net.minecraft.util.math.MathHelper; import java.awt.*; import java.util.ArrayList; @@ -30,7 +32,16 @@ public class RecipeBaseWidget extends Drawable implements IWidget { GlStateManager.color4f(1.0F, 1.0F, 1.0F, 1.0F); GuiLighting.disable(); MinecraftClient.getInstance().getTextureManager().bindTexture(CHEST_GUI_TEXTURE); - drawTexturedRect(bounds.x, bounds.y, 106, 190, bounds.width, bounds.height); + drawTexturedRect(bounds.x, bounds.y, 106, 190, bounds.width / 2, bounds.height / 2); + drawTexturedRect(bounds.x + bounds.width / 2, bounds.y, 256 - bounds.width / 2, 190, bounds.width / 2, bounds.height / 2); + drawTexturedRect(bounds.x, bounds.y + bounds.height / 2, 106, 190 + 66 - bounds.height / 2, bounds.width / 2, bounds.height / 2); + drawTexturedRect(bounds.x + bounds.width / 2, bounds.y + bounds.height / 2, 256 - bounds.width / 2, 190 + 66 - bounds.height / 2, bounds.width / 2, bounds.height / 2); + if (bounds.height > 40) + for(int i = 20; i < bounds.height - 20; i += MathHelper.clamp(20, 0, bounds.height - 20 - i)) { + int height = MathHelper.clamp(20, 0, bounds.height - 20 - i); + drawTexturedRect(bounds.x, bounds.y + i, 106, 230, bounds.width / 2, height); + drawTexturedRect(bounds.x + bounds.width / 2, bounds.y + i, 256 - bounds.width / 2, 210, bounds.width / 2, height); + } } } -- cgit