/* * This file is licensed under the MIT License, part of Roughly Enough Items. * Copyright (c) 2018, 2019, 2020 shedaniel * * Permission is hereby granted, free of charge, to any person obtaining a copy * of this software and associated documentation files (the "Software"), to deal * in the Software without restriction, including without limitation the rights * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell * copies of the Software, and to permit persons to whom the Software is * furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included in all * copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ package me.shedaniel.rei.impl.widgets; import me.shedaniel.rei.api.DrawableConsumer; import net.minecraft.client.MinecraftClient; import net.minecraft.client.gui.DrawableHelper; import net.minecraft.client.render.BufferBuilder; import net.minecraft.client.render.Tessellator; import net.minecraft.client.render.VertexFormats; import net.minecraft.client.util.math.MatrixStack; import net.minecraft.util.Identifier; import net.minecraft.util.math.Matrix4f; import org.jetbrains.annotations.NotNull; import org.lwjgl.opengl.GL11; public final class TexturedDrawableConsumer implements DrawableConsumer { @NotNull private Identifier identifier; private int x, y, width, height, uWidth, vHeight, textureWidth, textureHeight; private float u, v; public TexturedDrawableConsumer(@NotNull Identifier identifier, int x, int y, int width, int height, float u, float v, int uWidth, int vHeight, int textureWidth, int textureHeight) { this.identifier = identifier; this.x = x; this.y = y; this.width = width; this.height = height; this.u = u; this.v = v; this.uWidth = uWidth; this.vHeight = vHeight; this.textureWidth = textureWidth; this.textureHeight = textureHeight; } @Override public void render(@NotNull DrawableHelper helper, MatrixStack matrices, int mouseX, int mouseY, float delta) { MinecraftClient.getInstance().getTextureManager().bindTexture(identifier); innerBlit(matrices.peek().getModel(), x, x + width, y, y + height, helper.getZOffset(), uWidth, vHeight, u, v, textureWidth, textureHeight); } private static void innerBlit(Matrix4f matrix, int xStart, int xEnd, int yStart, int yEnd, int z, int width, int height, float u, float v, int texWidth, int texHeight) { innerBlit(matrix, xStart, xEnd, yStart, yEnd, z, u / texWidth, (u + width) / texWidth, v / texHeight, (v + height) / texHeight); } protected static void innerBlit(Matrix4f matrix, int xStart, int xEnd, int yStart, int yEnd, int z, float uStart, float uEnd, float vStart, float vEnd) { Tessellator tessellator = Tessellator.getInstance(); BufferBuilder bufferBuilder = tessellator.getBuffer(); bufferBuilder.begin(GL11.GL_QUADS, VertexFormats.POSITION_TEXTURE); bufferBuilder.vertex(matrix, xStart, yEnd, z).texture(uStart, vEnd).next(); bufferBuilder.vertex(matrix, xEnd, yEnd, z).texture(uEnd, vEnd).next(); bufferBuilder.vertex(matrix, xEnd, yStart, z).texture(uEnd, vStart).next(); bufferBuilder.vertex(matrix, xStart, yStart, z).texture(uStart, vStart).next(); tessellator.draw(); } }