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<title>github/SMAPI.git/build/lib, branch develop</title>
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<title>rework build settings a bit</title>
<updated>2020-02-01T03:27:12+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2020-02-01T03:27:12+00:00</published>
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<entry>
<title>fix game crash in MacOS</title>
<updated>2018-11-19T20:05:44+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2018-11-19T20:05:44+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/SMAPI.git/commit/?id=845d38169c18a15e6ba01911e9740cf732a171bd'/>
<id>845d38169c18a15e6ba01911e9740cf732a171bd</id>
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This fixes a game crash in MacOS during startup by copying the Windows versions of those DLLs into SMAPI's internal folder. This was handled by the custom build scripts until SMAPI 2.8.
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This fixes a game crash in MacOS during startup by copying the Windows versions of those DLLs into SMAPI's internal folder. This was handled by the custom build scripts until SMAPI 2.8.
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