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<title>github/SMAPI.git/build/unix, branch develop</title>
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<title>embed debug symbols for Linux/macOS compatibility</title>
<updated>2023-04-09T17:18:55+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2023-03-26T22:05:29+00:00</published>
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This fixes error stack traces not having line numbers on Linux/macOS.
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This fixes error stack traces not having line numbers on Linux/macOS.
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<entry>
<title>Use more portable shebangs</title>
<updated>2023-04-02T19:37:17+00:00</updated>
<author>
<name>Freya Arbjerg</name>
<email>freya.arbjerg@bluestacks.com</email>
</author>
<published>2023-03-07T22:20:13+00:00</published>
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<entry>
<title>migrate update checks to FluentHttpClient</title>
<updated>2022-06-28T22:17:27+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-06-28T22:17:27+00:00</published>
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WebClient isn't needed for compatibility with macOS after the .NET 5 update in Stardew Valley 1.5.5, and causes noticeable lag for some players even when running on a background thread.
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WebClient isn't needed for compatibility with macOS after the .NET 5 update in Stardew Valley 1.5.5, and causes noticeable lag for some players even when running on a background thread.
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</entry>
<entry>
<title>add backwards compatibility for mods using now-unused dependencies</title>
<updated>2022-06-01T01:23:44+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-06-01T01:23:44+00:00</published>
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<entry>
<title>replace MemoryCache with custom cache</title>
<updated>2022-05-31T22:32:23+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-05-31T22:32:23+00:00</published>
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This was causing significant frame stutters for some players since the migration to .NET 5 in Stardew Valley 1.5.5.
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This was causing significant frame stutters for some players since the migration to .NET 5 in Stardew Valley 1.5.5.
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</entry>
<entry>
<title>fix crossplatform build scripts</title>
<updated>2022-05-01T21:33:41+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-05-01T21:33:41+00:00</published>
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<entry>
<title>set SMAPI version from main build script</title>
<updated>2022-04-30T02:55:12+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-04-30T02:55:12+00:00</published>
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<entry>
<title>mark build scripts executable</title>
<updated>2022-03-25T05:01:57+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-03-25T05:01:57+00:00</published>
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<entry>
<title>add Pintail to install package (#830)</title>
<updated>2022-03-05T20:27:00+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-03-05T01:27:17+00:00</published>
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<entry>
<title>add Windows build process to fix application icon until .NET bug is fixed</title>
<updated>2021-12-05T23:55:10+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-12-05T23:55:10+00:00</published>
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