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<title>github/SMAPI.git/src/SMAPI.ModBuildConfig/Framework, branch develop</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
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<title>fix game assemblies not excluded from release zip when bundle type not set</title>
<updated>2023-01-07T22:55:15+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2023-01-07T22:55:15+00:00</published>
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<entry>
<title>add detailed manifest validation errors at build time</title>
<updated>2022-10-19T01:03:28+00:00</updated>
<author>
<name>Tyler</name>
<email>gibbstyler7@gmail.com</email>
</author>
<published>2022-10-19T01:03:28+00:00</published>
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<entry>
<title>remove `#nullable disable` in mod build package (#837)</title>
<updated>2022-04-12T23:19:37+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-04-12T23:19:37+00:00</published>
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Since it targets .NET Standard 2.0, they're not available anyway.
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Since it targets .NET Standard 2.0, they're not available anyway.
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<entry>
<title>enable nullable annotations by default (#837)</title>
<updated>2022-04-07T01:48:55+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-04-07T01:48:55+00:00</published>
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This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
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This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
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<entry>
<title>use target-typed new</title>
<updated>2022-04-06T22:24:59+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-04-06T22:24:59+00:00</published>
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<entry>
<title>add BundleExtraAssemblies package option for new .NET 5 reference model</title>
<updated>2021-11-28T05:01:49+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-09-17T02:47:05+00:00</published>
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<entry>
<title>add IgnoreModFilePaths option to package</title>
<updated>2021-11-28T05:01:48+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-09-16T21:34:31+00:00</published>
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<entry>
<title>ignore reference assemblies and *.deps.json when building a mod</title>
<updated>2021-11-28T05:01:47+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-09-16T21:29:22+00:00</published>
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These aren't useful for mods since they aren't the entry app.
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These aren't useful for mods since they aren't the entry app.
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<entry>
<title>tweak assembly ignore logic in mod build package</title>
<updated>2021-11-28T05:01:47+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-09-16T21:27:27+00:00</published>
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<entry>
<title>add SMAPI-ModTranslationClassBuilder files to mod build config ignore list</title>
<updated>2020-09-24T00:33:38+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2020-09-24T00:33:38+00:00</published>
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