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<title>github/SMAPI.git/src/SMAPI.ModBuildConfig/build, branch develop</title>
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<title>fix issues with BundleExtraAssemblies</title>
<updated>2022-10-07T04:16:00+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
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<published>2022-10-07T04:16:00+00:00</published>
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<entry>
<title>remove DebugType build property</title>
<updated>2022-08-08T23:32:58+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
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<published>2022-08-08T23:32:58+00:00</published>
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The 'portable' format is preferred in newer .NET versions, but it's set by default now so we don't need to override it anymore.
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The 'portable' format is preferred in newer .NET versions, but it's set by default now so we don't need to override it anymore.
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<entry>
<title>Add condition to DebugType to allow for overriding</title>
<updated>2022-07-26T02:31:09+00:00</updated>
<author>
<name>lanturnalis</name>
<email>96697794+lanturnalis@users.noreply.github.com</email>
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<published>2022-07-26T02:31:09+00:00</published>
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<title>remove package workaround no longer needed with MonoGame</title>
<updated>2021-11-28T05:01:49+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-09-17T02:51:25+00:00</published>
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<entry>
<title>add BundleExtraAssemblies package option for new .NET 5 reference model</title>
<updated>2021-11-28T05:01:49+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-09-17T02:47:05+00:00</published>
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<entry>
<title>remove GameFramework build property from package</title>
<updated>2021-11-28T05:01:48+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-09-16T22:59:25+00:00</published>
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<entry>
<title>remove GameExecutableName build property from package</title>
<updated>2021-11-28T05:01:48+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-09-16T22:48:59+00:00</published>
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<entry>
<title>add IgnoreModFilePaths option to package</title>
<updated>2021-11-28T05:01:48+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-09-16T21:34:31+00:00</published>
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<entry>
<title>ignore reference assemblies and *.deps.json when building a mod</title>
<updated>2021-11-28T05:01:47+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-09-16T21:29:22+00:00</published>
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These aren't useful for mods since they aren't the entry app.
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These aren't useful for mods since they aren't the entry app.
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<entry>
<title>update to .NET 5 and official 64-bit</title>
<updated>2021-11-28T05:01:41+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-08-13T01:26:10+00:00</published>
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