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<title>github/SMAPI.git/src/SMAPI.Toolkit.CoreInterfaces, branch develop</title>
<subtitle>Unnamed repository; edit this file 'description' to name the repository.</subtitle>
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<entry>
<title>enable nullable annotations in the web project &amp; related code (#837)</title>
<updated>2022-04-12T23:15:39+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-04-12T23:15:39+00:00</published>
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<entry>
<title>reverse mod build package migration to .NET 5 (#837)</title>
<updated>2022-04-08T02:19:48+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-04-08T02:19:48+00:00</published>
<link rel='alternate' type='text/html' href='https://git.nea.moe/github/SMAPI.git/commit/?id=238045ba9c5937f684cad3c55a8f9b9c2733e45f'/>
<id>238045ba9c5937f684cad3c55a8f9b9c2733e45f</id>
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The migrated package didn't work consistently in VIsual Studio, so this suppresses nullable annotations in .NET Standard instead.
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The migrated package didn't work consistently in VIsual Studio, so this suppresses nullable annotations in .NET Standard instead.
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</content>
</entry>
<entry>
<title>migrate mod build package to .NET 5 to allow full nullable annotations (#837)</title>
<updated>2022-04-07T05:51:50+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-04-07T05:51:50+00:00</published>
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<entry>
<title>enable nullable annotations for manifests (#837)</title>
<updated>2022-04-07T05:38:02+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-04-07T05:38:02+00:00</published>
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<entry>
<title>enable nullable annotations for semantic versions (#837)</title>
<updated>2022-04-07T04:56:00+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-04-07T04:56:00+00:00</published>
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<entry>
<title>enable nullable annotations by default (#837)</title>
<updated>2022-04-07T01:48:55+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-04-07T01:48:55+00:00</published>
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<id>2e7c233f6c9bf6430672b39f970a3324deba79dd</id>
<content type='text'>
This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
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This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
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</content>
</entry>
<entry>
<title>update to .NET 5 and official 64-bit</title>
<updated>2021-11-28T05:01:41+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-08-13T01:26:10+00:00</published>
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<entry>
<title>bump to .NET Framework 4.5.2</title>
<updated>2021-10-08T23:41:26+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-10-08T23:41:26+00:00</published>
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<entry>
<title>Drop hardcoded 32-bit restrictions on most SMAPI assemblies (#767)</title>
<updated>2021-03-21T20:07:09+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-03-18T00:36:32+00:00</published>
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<id>b93e3cf522ebcc8711a8662a17cca1d034752269</id>
<content type='text'>
SMAPI itself needs to be 32-bit to avoid errors trying to load the 32-bit game.
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<pre>
SMAPI itself needs to be 32-bit to avoid errors trying to load the 32-bit game.
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</content>
</entry>
<entry>
<title>tweak build files</title>
<updated>2020-06-14T14:55:52+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2020-06-14T14:55:52+00:00</published>
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