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<title>github/SMAPI.git/src/SMAPI.Toolkit/Framework/Clients/WebApi, branch develop</title>
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<title>migrate update checks to FluentHttpClient</title>
<updated>2022-06-28T22:17:27+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-06-28T22:17:27+00:00</published>
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WebClient isn't needed for compatibility with macOS after the .NET 5 update in Stardew Valley 1.5.5, and causes noticeable lag for some players even when running on a background thread.
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WebClient isn't needed for compatibility with macOS after the .NET 5 update in Stardew Valley 1.5.5, and causes noticeable lag for some players even when running on a background thread.
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</entry>
<entry>
<title>fix warnings for model-binding hack</title>
<updated>2022-05-01T21:31:54+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-05-01T21:31:54+00:00</published>
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<entry>
<title>fix model binding for mod update-check API</title>
<updated>2022-04-30T16:33:33+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-04-30T16:33:33+00:00</published>
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<entry>
<title>enable nullable annotations in the web project &amp; related code (#837)</title>
<updated>2022-04-12T23:15:39+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-04-12T23:15:39+00:00</published>
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<entry>
<title>enable nullable annotations by default (#837)</title>
<updated>2022-04-07T01:48:55+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-04-07T01:48:55+00:00</published>
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This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
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This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
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<entry>
<title>use target-typed new</title>
<updated>2022-04-06T22:24:59+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-04-06T22:24:59+00:00</published>
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<entry>
<title>use Array.Empty to avoid unneeded array allocations</title>
<updated>2022-02-11T05:49:49+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-02-11T05:49:49+00:00</published>
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<entry>
<title>restore toolkit method used by external tools</title>
<updated>2021-10-02T21:53:45+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-10-02T21:53:45+00:00</published>
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<entry>
<title>add support for unified mod data overrides on the wiki</title>
<updated>2021-10-02T20:40:23+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-10-02T20:40:23+00:00</published>
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<entry>
<title>standardize spelling of 'macOS'</title>
<updated>2021-04-04T15:37:11+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-04-04T15:37:11+00:00</published>
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