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<title>github/SMAPI.git/src/SMAPI/Framework/ModLoading/RewriteFacades, branch develop</title>
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<title>update code annotations</title>
<updated>2022-07-06T23:24:49+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
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<published>2022-07-06T23:24:49+00:00</published>
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<entry>
<title>enable nullable annotations in SMAPI where no logic changes are needed (#837)</title>
<updated>2022-04-14T00:24:14+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-04-14T00:24:14+00:00</published>
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<entry>
<title>enable nullable annotations in SMAPI where no changes are needed (#837)</title>
<updated>2022-04-13T23:00:24+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-04-13T23:00:24+00:00</published>
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<entry>
<title>enable nullable annotations by default (#837)</title>
<updated>2022-04-07T01:48:55+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2022-04-07T01:48:55+00:00</published>
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This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
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This adds `#nullable disable` to all existing code (except where null is impossible like enum files), so it can be migrated incrementally.
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<entry>
<title>suppress non-applicable code warnings</title>
<updated>2021-12-04T20:55:16+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-12-04T20:55:16+00:00</published>
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<entry>
<title>drop support for XNA Framework</title>
<updated>2021-11-28T05:01:40+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-08-13T01:26:01+00:00</published>
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Stardew Valley 1.5.5 migrates to MonoGame on all platforms.
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Stardew Valley 1.5.5 migrates to MonoGame on all platforms.
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<entry>
<title>migrate to Harmony 2.1 (#711)</title>
<updated>2021-07-13T13:14:07+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-07-13T13:14:07+00:00</published>
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<entry>
<title>standardize spelling of 'macOS'</title>
<updated>2021-04-04T15:37:11+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2021-04-04T15:37:11+00:00</published>
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<entry>
<title>temporarily restore Harmony 1.x support with compile flag (#711)</title>
<updated>2020-06-16T02:17:32+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2020-06-16T02:17:32+00:00</published>
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<entry>
<title>rewrite Harmony.Patch method to allow non-implemented virtual methods (#711)</title>
<updated>2020-05-22T03:50:34+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>Pathoschild@users.noreply.github.com</email>
</author>
<published>2020-05-22T03:50:34+00:00</published>
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