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<title>github/SMAPI.git/src/StardewModdingAPI, branch develop</title>
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<title>reorganise repo structure</title>
<updated>2017-10-08T03:07:10+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
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<published>2017-10-08T03:07:10+00:00</published>
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<entry>
<title>update compatibility list</title>
<updated>2017-10-08T00:56:02+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
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<published>2017-10-08T00:56:02+00:00</published>
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<entry>
<title>fix error when checking for updates to a mod with no data record</title>
<updated>2017-10-05T03:36:03+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
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<published>2017-10-05T03:36:03+00:00</published>
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<entry>
<title>update one mod ID</title>
<updated>2017-10-03T01:43:15+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
</author>
<published>2017-10-03T01:43:15+00:00</published>
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<entry>
<title>detect use of 'dynamic' in mod code</title>
<updated>2017-10-03T01:39:51+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
</author>
<published>2017-10-03T01:39:51+00:00</published>
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<entry>
<title>fix errors caused by content managers finalizing asynchronously</title>
<updated>2017-10-01T18:08:28+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
</author>
<published>2017-10-01T18:08:28+00:00</published>
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<entry>
<title>update mod key</title>
<updated>2017-10-01T15:23:50+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
</author>
<published>2017-10-01T15:23:50+00:00</published>
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<entry>
<title>update for 2.0 beta release</title>
<updated>2017-09-28T00:47:01+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
</author>
<published>2017-09-28T00:47:01+00:00</published>
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<entry>
<title>restore AssemblyRewriters assembly for method injection</title>
<updated>2017-09-27T01:08:54+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
</author>
<published>2017-09-27T01:08:54+00:00</published>
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This fixes a SMAPI 2.0 issue where mods would fail with MethodAccessException if they used SpriteBatch methods that got rewritten for MonoGame/XNA compatibility, because the methods SMAPI injected were internal. Moving it back into a separate assembly lets us make it public without making it visible to modders.
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This fixes a SMAPI 2.0 issue where mods would fail with MethodAccessException if they used SpriteBatch methods that got rewritten for MonoGame/XNA compatibility, because the methods SMAPI injected were internal. Moving it back into a separate assembly lets us make it public without making it visible to modders.
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</entry>
<entry>
<title>simplify API fetch code</title>
<updated>2017-09-27T00:46:25+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
</author>
<published>2017-09-27T00:46:25+00:00</published>
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