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<title>github/SMAPI.git/src/prepare-install-package.targets, branch develop</title>
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<title>reorganise repo structure</title>
<updated>2017-10-08T03:07:10+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
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<published>2017-10-08T03:07:10+00:00</published>
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<title>restore AssemblyRewriters assembly for method injection</title>
<updated>2017-09-27T01:08:54+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
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<published>2017-09-27T01:08:54+00:00</published>
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This fixes a SMAPI 2.0 issue where mods would fail with MethodAccessException if they used SpriteBatch methods that got rewritten for MonoGame/XNA compatibility, because the methods SMAPI injected were internal. Moving it back into a separate assembly lets us make it public without making it visible to modders.
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This fixes a SMAPI 2.0 issue where mods would fail with MethodAccessException if they used SpriteBatch methods that got rewritten for MonoGame/XNA compatibility, because the methods SMAPI injected were internal. Moving it back into a separate assembly lets us make it public without making it visible to modders.
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<entry>
<title>merge assembly rewriters into main SMAPI project (#347)</title>
<updated>2017-09-20T02:45:28+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
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<published>2017-09-20T02:45:28+00:00</published>
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<entry>
<title>improve libgdiplus.dylib fix for Mono players</title>
<updated>2017-05-27T04:21:48+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
</author>
<published>2017-05-27T04:21:48+00:00</published>
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<entry>
<title>streamline crossplatform build with Mono 5.0, update readme, tweak release notes</title>
<updated>2017-05-13T19:14:32+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
</author>
<published>2017-05-13T19:14:32+00:00</published>
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<entry>
<title>bundle libgdiplus into SMAPI on Linux/Mac to fix errors loading PNGs (#277)</title>
<updated>2017-05-03T16:28:05+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
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<published>2017-05-03T16:28:05+00:00</published>
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<entry>
<title>merge config files</title>
<updated>2017-02-24T03:58:23+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
</author>
<published>2017-02-24T03:58:23+00:00</published>
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<entry>
<title>remove Mono.Cecil.Rocks (#231)</title>
<updated>2017-02-10T03:38:10+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
</author>
<published>2017-02-10T03:38:10+00:00</published>
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It's not needed since we're not injecting new instructions, and causes the field rewriters to fail unexpectedly.
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It's not needed since we're not injecting new instructions, and causes the field rewriters to fail unexpectedly.
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<entry>
<title>move install package's Mono/Windows folders out of root</title>
<updated>2017-02-04T03:02:54+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
</author>
<published>2017-02-04T03:02:54+00:00</published>
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This will hopefully reduce confusion among players who go into "Windows" instead of running install.exe.
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This will hopefully reduce confusion among players who go into "Windows" instead of running install.exe.
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<entry>
<title>move build task which prepares install package into a .targets file</title>
<updated>2017-02-04T01:18:00+00:00</updated>
<author>
<name>Jesse Plamondon-Willard</name>
<email>github@jplamondonw.com</email>
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<published>2017-02-04T01:18:00+00:00</published>
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