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authorJesse Plamondon-Willard <github@jplamondonw.com>2016-10-19 20:56:48 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2016-10-19 20:56:48 -0400
commite3d9894bf353197169fc3e84c973e07cfb5f3aae (patch)
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parent465bd538e476766f1114f915f955e30c9abab944 (diff)
downloadSMAPI-e3d9894bf353197169fc3e84c973e07cfb5f3aae.tar.gz
SMAPI-e3d9894bf353197169fc3e84c973e07cfb5f3aae.tar.bz2
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add package links to readme
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@@ -12,13 +12,13 @@ The configuration...
## Installation
### Creating a new mod
1. Create an empty library project.
-2. Reference the `Pathoschild.Stardew.ModBuildConfig` NuGet package.
+2. Reference the [`Pathoschild.Stardew.ModBuildConfig` NuGet package](https://www.nuget.org/packages/Pathoschild.Stardew.ModdingBuildConfig).
3. [Write your code](http://canimod.com/guides/creating-a-smapi-mod).
4. Compile on any platform.
### Migrating an existing mod
1. Remove any references to `Microsoft.Xna.*`, Stardew Valley, `StardewModdingAPI`, and xTile.
-2. Reference the `Pathoschild.Stardew.ModBuildConfig` NuGet package.
+2. Reference the [`Pathoschild.Stardew.ModBuildConfig` NuGet package](https://www.nuget.org/packages/Pathoschild.Stardew.ModdingBuildConfig).
3. Compile on any platform.
## Configuration
@@ -35,6 +35,5 @@ If you customised where Stardew Valley is installed, you can add your path to th
```
## See also
-_TODO_
-* <s>NuGet package</s>
+* [NuGet package](https://www.nuget.org/packages/Pathoschild.Stardew.ModdingBuildConfig)
* <s>Discussion thread</s> \ No newline at end of file