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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-09-03 19:32:36 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-09-03 19:32:36 -0400 |
commit | 047091a1a400ec426eab36cfa94d11a8e917800c (patch) | |
tree | 478dd733a7b1f7b93f60b15de4ccf82d89dcf9a8 /docs/release-notes.md | |
parent | f921e98809b6cb40bcd933343c64364d15add8ef (diff) | |
download | SMAPI-047091a1a400ec426eab36cfa94d11a8e917800c.tar.gz SMAPI-047091a1a400ec426eab36cfa94d11a8e917800c.tar.bz2 SMAPI-047091a1a400ec426eab36cfa94d11a8e917800c.zip |
rewrite PNG premultiplication so mods can load PNGs during a draw cycle
Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 4fbb2e07..69943248 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -16,6 +16,7 @@ * Added [data API](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Data). * Added `IContentPack.WriteJsonFile` method. * Added IntelliSense documentation when not using the 'for developers' version of SMAPI. + * Mods are no longer prevented from loading a PNG while the game is drawing. * Fixed `IContentPack.ReadJsonFile` allowing non-relative paths. * Suppressed the game's 'added crickets' debug output. * **Breaking change:** `helper.ModRegistry` now returns `IModInfo` instead of `IManifest` directly. This lets SMAPI return more metadata about mods in future versions. |