summaryrefslogtreecommitdiff
path: root/docs/release-notes.md
diff options
context:
space:
mode:
authorJesse Plamondon-Willard <github@jplamondonw.com>2018-09-03 19:32:36 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-09-03 19:32:36 -0400
commit047091a1a400ec426eab36cfa94d11a8e917800c (patch)
tree478dd733a7b1f7b93f60b15de4ccf82d89dcf9a8 /docs/release-notes.md
parentf921e98809b6cb40bcd933343c64364d15add8ef (diff)
downloadSMAPI-047091a1a400ec426eab36cfa94d11a8e917800c.tar.gz
SMAPI-047091a1a400ec426eab36cfa94d11a8e917800c.tar.bz2
SMAPI-047091a1a400ec426eab36cfa94d11a8e917800c.zip
rewrite PNG premultiplication so mods can load PNGs during a draw cycle
Diffstat (limited to 'docs/release-notes.md')
-rw-r--r--docs/release-notes.md1
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md
index 4fbb2e07..69943248 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -16,6 +16,7 @@
* Added [data API](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Data).
* Added `IContentPack.WriteJsonFile` method.
* Added IntelliSense documentation when not using the 'for developers' version of SMAPI.
+ * Mods are no longer prevented from loading a PNG while the game is drawing.
* Fixed `IContentPack.ReadJsonFile` allowing non-relative paths.
* Suppressed the game's 'added crickets' debug output.
* **Breaking change:** `helper.ModRegistry` now returns `IModInfo` instead of `IManifest` directly. This lets SMAPI return more metadata about mods in future versions.