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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-18 00:44:56 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-18 00:44:56 -0500
commit41e3c2802174562f356116eda81c8ddfff1edaeb (patch)
treee504f5c429f3fe940f2b91c60bac5f50dbb821ae /docs/release-notes.md
parentfb9ef6efda9ae9f59104c40b19fcb2daa6027297 (diff)
downloadSMAPI-41e3c2802174562f356116eda81c8ddfff1edaeb.tar.gz
SMAPI-41e3c2802174562f356116eda81c8ddfff1edaeb.tar.bz2
SMAPI-41e3c2802174562f356116eda81c8ddfff1edaeb.zip
fix installer allowing custom mods to be bundled with the install (#602)
This led to confusion since the installer didn't copy mod subfolders correctly. The installer now explains where to add custom mods instead.
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diff --git a/docs/release-notes.md b/docs/release-notes.md
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@@ -18,6 +18,7 @@
* Fixed friendly error no longer shown when SMAPI isn't run from the game folder.
* Fixed some Windows install paths not detected.
* Fixed installer duplicating bundled mods if you moved them after the last install.
+ * Fixed installer allowing custom mods to be bundled with the install.
* Fixed translation issues not shown as warnings.
* Fixed dependencies not correctly enforced if the dependency is installed but failed to load.
* Fixed some errors logged as SMAPI instead of the affected mod.