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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-01-05 14:47:50 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-02-07 22:40:02 -0500 |
commit | 5d9a618bec8d65d04d3f0b554b281d68289a4499 (patch) | |
tree | be599315db1708c49c20ee0e3d8d8676e1bf42c8 /docs/release-notes.md | |
parent | 11c080962b3eb927f61d982f910725b255b1ec77 (diff) | |
download | SMAPI-5d9a618bec8d65d04d3f0b554b281d68289a4499.tar.gz SMAPI-5d9a618bec8d65d04d3f0b554b281d68289a4499.tar.bz2 SMAPI-5d9a618bec8d65d04d3f0b554b281d68289a4499.zip |
fix incorrect 'bypassed safety checks' for mods using LoadStageChanged event
Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 9a6be891..44fcf4dc 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -15,6 +15,7 @@ * Fixed `LoadStage.SaveParsed` raised before the parsed save data is available. * Fixed 'unknown mod' deprecation warnings showing the wrong stack trace. * Fixed `e.Cursor` in input events showing wrong grab tile when player using a controller moves without moving the viewpoint. + * Fixed incorrect 'bypassed safety checks' warning for mods using the new `Specialised.LoadStageChanged` event in 2.10. ## 2.10.1 Released 30 December 2018 for Stardew Valley 1.3.32. |