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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-04 23:31:39 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-04 23:49:09 -0500 |
commit | 699fc41a7d72ec680c35ab36f3e18d54639d9b93 (patch) | |
tree | 6232dfc8d026148e385db8df69d00ee5a4bd9eb3 /docs/release-notes.md | |
parent | dad67e213e68eb85c534d7c1c4035dfde90ff822 (diff) | |
download | SMAPI-699fc41a7d72ec680c35ab36f3e18d54639d9b93.tar.gz SMAPI-699fc41a7d72ec680c35ab36f3e18d54639d9b93.tar.bz2 SMAPI-699fc41a7d72ec680c35ab36f3e18d54639d9b93.zip |
cleanup, add release note
Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 5788fa9f..d7cb6680 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -11,6 +11,7 @@ * Added `IsLocalPlayer` to new player events. * Reloading a map asset will now update affected locations. * Reloading the `Data\NPCDispositions` asset will now update affected NPCs. + * Fixed world events (like `ObjectListChanged`) not working in the mines. * Fixed some map tilesheets not editable if not playing in English. * Fixed newlines in most manifest fields not being ignored. * Fixed `Display.RenderedWorld` event not invoked before overlays are rendered. |