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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-04 20:44:20 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-04 20:44:20 -0400 |
commit | 8051862c7bd2fe498657eef4bb102b5ca33390a6 (patch) | |
tree | c877a63aef6fd987adb1a4da727ae233d1978121 /docs/release-notes.md | |
parent | 05f81cb85f09c8e82ea125f520e4a264abfc3869 (diff) | |
download | SMAPI-8051862c7bd2fe498657eef4bb102b5ca33390a6.tar.gz SMAPI-8051862c7bd2fe498657eef4bb102b5ca33390a6.tar.bz2 SMAPI-8051862c7bd2fe498657eef4bb102b5ca33390a6.zip |
add LocationEvents.ObjectsChanged event
Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 85776a06..558ed004 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -11,6 +11,7 @@ * For modders: * Added code analysis to mod build config package to flag common issues as warnings. + * Added `LocationEvents.ObjectsChanged`, raised when an object is added/removed in any location. * Added `Context.IsMultiplayer` and `Context.IsMainPlayer` flags. * Added `Constants.TargetPlatform` which says whether the game is running on Linux, Mac, or Windows. * Added `semanticVersion.IsPrerelease()` method. |