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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-03 18:28:39 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-04 23:49:08 -0500 |
commit | 94d5d8e106aea9cf2d2808e6ba77ae0174cd9b96 (patch) | |
tree | 0c537571d99120bfc126d1a5f34e15a40bfa239d /docs/release-notes.md | |
parent | aa4bc3015e7a819458404d9771b0468596465112 (diff) | |
download | SMAPI-94d5d8e106aea9cf2d2808e6ba77ae0174cd9b96.tar.gz SMAPI-94d5d8e106aea9cf2d2808e6ba77ae0174cd9b96.tar.bz2 SMAPI-94d5d8e106aea9cf2d2808e6ba77ae0174cd9b96.zip |
add IsLocalPlayer flag to player events
Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index a231b84b..5788fa9f 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -8,6 +8,7 @@ * For modders: * Added ModDrop update keys (see [docs](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Manifest#Update_checks)). + * Added `IsLocalPlayer` to new player events. * Reloading a map asset will now update affected locations. * Reloading the `Data\NPCDispositions` asset will now update affected NPCs. * Fixed some map tilesheets not editable if not playing in English. |