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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-30 16:56:35 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2018-12-30 16:56:35 -0500 |
commit | b3b1b143baf99673f42b65ef7d84e4135bfc6d48 (patch) | |
tree | 433956908b4173c9ab4b6ddf25663d5cbcfe00f9 /docs/release-notes.md | |
parent | f046091fe637963fd6a8cc8c1324daf81b64899f (diff) | |
download | SMAPI-b3b1b143baf99673f42b65ef7d84e4135bfc6d48.tar.gz SMAPI-b3b1b143baf99673f42b65ef7d84e4135bfc6d48.tar.bz2 SMAPI-b3b1b143baf99673f42b65ef7d84e4135bfc6d48.zip |
fix GameLaunched raised twice due to Game1.ticks not incrementing reliably
Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index 2fd4b42c..a4a9a784 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -1,4 +1,8 @@ # Release notes +## Upcoming release +* For players: + * Fixed issue in SMAPI 2.10 which broke some mod integrations. + ## 2.10 Released 29 December 2018 for Stardew Valley 1.3.32. |