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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-02-07 22:30:09 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-02-07 22:30:09 -0500
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fix LoadStage.SaveParsed raised before save data available
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* For modders:
* Fixed `Constants.SaveFolderName` and `CurrentSavePath` not available during early load stages when using `Specialised.LoadStageChanged` event.
+ * Fixed `LoadStage.SaveParsed` raised before the parsed save data is available.
## 2.10.1
Released 30 December 2018 for Stardew Valley 1.3.32.