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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-10-08 18:57:09 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-10-08 18:57:09 -0400 |
commit | ec6025aad35addab8121a31d1c4abf667fd5210a (patch) | |
tree | 5f7ea2836180adc1f26e05110f8f28ab18b61e8e /docs/release-notes.md | |
parent | 79705448f57c962e9331fb802097c24d2424476c (diff) | |
download | SMAPI-ec6025aad35addab8121a31d1c4abf667fd5210a.tar.gz SMAPI-ec6025aad35addab8121a31d1c4abf667fd5210a.tar.bz2 SMAPI-ec6025aad35addab8121a31d1c4abf667fd5210a.zip |
add more events (#310)
Diffstat (limited to 'docs/release-notes.md')
-rw-r--r-- | docs/release-notes.md | 7 |
1 files changed, 5 insertions, 2 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index beba403a..63db5dc3 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -23,10 +23,13 @@ * For modders: * Added [data API](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Data). - * Added support for overlaying image assets with semi-transparency using the content API. * Added `IContentPack.WriteJsonFile` method. * Added IntelliSense documentation for the non-developers version of SMAPI. - * Mods are no longer prevented from loading a PNG while the game is drawing. + * Added more events to the prototype `helper.Events` for SMAPI 3.0. + * Added `SkillType` enum constant. + * Improved content API: + * added support for overlaying image assets with semi-transparency; + * mods can now load PNGs even if the game is currently drawing. * When comparing mod versions, SMAPI now considers `-unofficial` to be lower-precedence than any other value (e.g. `1.0-beta` is now considered newer than `1.0-unofficial` regardless of normal sorting). * Fixed `IContentPack.ReadJsonFile` allowing non-relative paths. * Fixed trace logs not showing path for invalid mods. |