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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-10-08 18:57:09 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-10-08 18:57:09 -0400
commitec6025aad35addab8121a31d1c4abf667fd5210a (patch)
tree5f7ea2836180adc1f26e05110f8f28ab18b61e8e /docs/release-notes.md
parent79705448f57c962e9331fb802097c24d2424476c (diff)
downloadSMAPI-ec6025aad35addab8121a31d1c4abf667fd5210a.tar.gz
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add more events (#310)
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* For modders:
* Added [data API](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Data).
- * Added support for overlaying image assets with semi-transparency using the content API.
* Added `IContentPack.WriteJsonFile` method.
* Added IntelliSense documentation for the non-developers version of SMAPI.
- * Mods are no longer prevented from loading a PNG while the game is drawing.
+ * Added more events to the prototype `helper.Events` for SMAPI 3.0.
+ * Added `SkillType` enum constant.
+ * Improved content API:
+ * added support for overlaying image assets with semi-transparency;
+ * mods can now load PNGs even if the game is currently drawing.
* When comparing mod versions, SMAPI now considers `-unofficial` to be lower-precedence than any other value (e.g. `1.0-beta` is now considered newer than `1.0-unofficial` regardless of normal sorting).
* Fixed `IContentPack.ReadJsonFile` allowing non-relative paths.
* Fixed trace logs not showing path for invalid mods.