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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:20:36 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:20:36 -0400 |
commit | d0dd2f7ba729de6be749d326a2fed78988ba9d7b (patch) | |
tree | a22127da6a8900e9f29bbb847bfd5d3347f6b952 /src/ModBuildConfig/package.nuspec | |
parent | 7889676ea24cafc945899bf25608784e3f5bc9e0 (diff) | |
parent | 5928f5f86c4493ddb6b89bce0b7d0fb73a884c09 (diff) | |
download | SMAPI-d0dd2f7ba729de6be749d326a2fed78988ba9d7b.tar.gz SMAPI-d0dd2f7ba729de6be749d326a2fed78988ba9d7b.tar.bz2 SMAPI-d0dd2f7ba729de6be749d326a2fed78988ba9d7b.zip |
Merge branch 'add-mod-build-config' into develop
Diffstat (limited to 'src/ModBuildConfig/package.nuspec')
-rw-r--r-- | src/ModBuildConfig/package.nuspec | 22 |
1 files changed, 22 insertions, 0 deletions
diff --git a/src/ModBuildConfig/package.nuspec b/src/ModBuildConfig/package.nuspec new file mode 100644 index 00000000..b8e96481 --- /dev/null +++ b/src/ModBuildConfig/package.nuspec @@ -0,0 +1,22 @@ +<?xml version="1.0" encoding="utf-8"?> +<package xmlns="http://schemas.microsoft.com/packaging/2013/05/nuspec.xsd"> + <metadata> + <id>Pathoschild.Stardew.ModBuildConfig</id> + <version>1.7.1</version> + <title>MSBuild config for Stardew Valley mods</title> + <authors>Pathoschild</authors> + <owners>Pathoschild</owners> + <requireLicenseAcceptance>false</requireLicenseAcceptance> + <licenseUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig/blob/1.7.1/LICENSE.txt</licenseUrl> + <projectUrl>https://github.com/Pathoschild/Stardew.ModBuildConfig#readme</projectUrl> + <iconUrl>https://raw.githubusercontent.com/Pathoschild/Stardew.ModBuildConfig/1.7.1/assets/nuget-icon.png</iconUrl> + <description>Automates the build configuration for crossplatform Stardew Valley SMAPI mods.</description> + <releaseNotes> + 1.7 added an option to create release zips on build and added a reference to XNA's XACT library for audio-related mods. + 1.7.1 fixed an issue where i18n folders were flattened, and ensures that the manifest/i18n files in the project take precedence over those in the build output if both are present.</releaseNotes> + </metadata> + <files> + <file src="build/smapi.targets" target="build/Pathoschild.Stardew.ModBuildConfig.targets" /> + <file src="readme.md" /> + </files> +</package> |