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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-05-29 22:32:52 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2019-09-14 18:01:19 -0400
commitfff5e8c93921449afcfd1cebf7fd5616abc15d45 (patch)
tree477be2c5883cc8c3d9c4bd1301d7bbbc89f8fc0b /src/SMAPI/Events/BuildingListChangedEventArgs.cs
parentbf3738eacb192492113fd968b50ff57fac26557c (diff)
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move most mod asset loading logic into content managers (#644)
This fixes mods needing to load Map assets manually before the game could load them via internal key.
Diffstat (limited to 'src/SMAPI/Events/BuildingListChangedEventArgs.cs')
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