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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-11-03 01:29:01 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-11-03 01:29:01 -0400
commit02a46bf13f29ce0dd8ac2f422113083c59dae42d (patch)
tree134a670897ab4fb9b76485b022b19f0cb1167df3 /src/SMAPI/Events/IModEvents.cs
parent6f23aaf2954f7eeb93b7cc5aad2d3f9b237883f3 (diff)
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add APIs to send/receive messages in multiplayer (#480)
Diffstat (limited to 'src/SMAPI/Events/IModEvents.cs')
-rw-r--r--src/SMAPI/Events/IModEvents.cs3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/SMAPI/Events/IModEvents.cs b/src/SMAPI/Events/IModEvents.cs
index 76da7751..bd7ab880 100644
--- a/src/SMAPI/Events/IModEvents.cs
+++ b/src/SMAPI/Events/IModEvents.cs
@@ -12,6 +12,9 @@ namespace StardewModdingAPI.Events
/// <summary>Events raised when the player provides input using a controller, keyboard, or mouse.</summary>
IInputEvents Input { get; }
+ /// <summary>Events raised for multiplayer messages and connections.</summary>
+ IMultiplayerEvents Multiplayer { get; }
+
/// <summary>Events raised when the player data changes.</summary>
IPlayerEvents Player { get; }