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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:07:10 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-10-07 23:07:10 -0400 |
commit | 929dccb75a1405737975d76648e015a3e7c00177 (patch) | |
tree | 659fe16509327e694555db363caf7f47f326443b /src/SMAPI/Events/SaveEvents.cs | |
parent | 926894f8f52c2a5cf104fcac2f7f34b637f7b531 (diff) | |
download | SMAPI-929dccb75a1405737975d76648e015a3e7c00177.tar.gz SMAPI-929dccb75a1405737975d76648e015a3e7c00177.tar.bz2 SMAPI-929dccb75a1405737975d76648e015a3e7c00177.zip |
reorganise repo structure
Diffstat (limited to 'src/SMAPI/Events/SaveEvents.cs')
-rw-r--r-- | src/SMAPI/Events/SaveEvents.cs | 56 |
1 files changed, 56 insertions, 0 deletions
diff --git a/src/SMAPI/Events/SaveEvents.cs b/src/SMAPI/Events/SaveEvents.cs new file mode 100644 index 00000000..50e6d729 --- /dev/null +++ b/src/SMAPI/Events/SaveEvents.cs @@ -0,0 +1,56 @@ +using System; +using StardewModdingAPI.Framework; + +namespace StardewModdingAPI.Events +{ + /// <summary>Events raised before and after the player saves/loads the game.</summary> + public static class SaveEvents + { + /********* + ** Events + *********/ + /// <summary>Raised before the game begins writes data to the save file.</summary> + public static event EventHandler BeforeSave; + + /// <summary>Raised after the game finishes writing data to the save file.</summary> + public static event EventHandler AfterSave; + + /// <summary>Raised after the player loads a save slot.</summary> + public static event EventHandler AfterLoad; + + /// <summary>Raised after the game returns to the title screen.</summary> + public static event EventHandler AfterReturnToTitle; + + + /********* + ** Internal methods + *********/ + /// <summary>Raise a <see cref="BeforeSave"/> event.</summary> + /// <param name="monitor">Encapsulates monitoring and logging.</param> + internal static void InvokeBeforeSave(IMonitor monitor) + { + monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.BeforeSave)}", SaveEvents.BeforeSave?.GetInvocationList(), null, EventArgs.Empty); + } + + /// <summary>Raise a <see cref="AfterSave"/> event.</summary> + /// <param name="monitor">Encapsulates monitoring and logging.</param> + internal static void InvokeAfterSave(IMonitor monitor) + { + monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.AfterSave)}", SaveEvents.AfterSave?.GetInvocationList(), null, EventArgs.Empty); + } + + /// <summary>Raise a <see cref="AfterLoad"/> event.</summary> + /// <param name="monitor">Encapsulates monitoring and logging.</param> + internal static void InvokeAfterLoad(IMonitor monitor) + { + monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.AfterLoad)}", SaveEvents.AfterLoad?.GetInvocationList(), null, EventArgs.Empty); + } + + /// <summary>Raise a <see cref="AfterReturnToTitle"/> event.</summary> + /// <param name="monitor">Encapsulates monitoring and logging.</param> + internal static void InvokeAfterReturnToTitle(IMonitor monitor) + { + monitor.SafelyRaisePlainEvent($"{nameof(SaveEvents)}.{nameof(SaveEvents.AfterReturnToTitle)}", SaveEvents.AfterReturnToTitle?.GetInvocationList(), null, EventArgs.Empty); + } + } +} |