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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-03-30 01:25:12 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 17:03:15 -0400 |
commit | 4689eeb6a3af1aead00347fc2575bfebdee50113 (patch) | |
tree | 70b44606962da3ea4fec2240db85f72c9476c746 /src/SMAPI/Framework/ContentCoordinator.cs | |
parent | 34633cfed9efb8a53b148584c1b3909bac69372f (diff) | |
download | SMAPI-4689eeb6a3af1aead00347fc2575bfebdee50113.tar.gz SMAPI-4689eeb6a3af1aead00347fc2575bfebdee50113.tar.bz2 SMAPI-4689eeb6a3af1aead00347fc2575bfebdee50113.zip |
load mods much earlier so they can intercept all content assets
Diffstat (limited to 'src/SMAPI/Framework/ContentCoordinator.cs')
-rw-r--r-- | src/SMAPI/Framework/ContentCoordinator.cs | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/src/SMAPI/Framework/ContentCoordinator.cs b/src/SMAPI/Framework/ContentCoordinator.cs index ee654081..caeb7ee9 100644 --- a/src/SMAPI/Framework/ContentCoordinator.cs +++ b/src/SMAPI/Framework/ContentCoordinator.cs @@ -36,6 +36,9 @@ namespace StardewModdingAPI.Framework /// <summary>Encapsulates SMAPI's JSON file parsing.</summary> private readonly JsonHelper JsonHelper; + /// <summary>A callback to invoke the first time *any* game content manager loads an asset.</summary> + private readonly Action OnLoadingFirstAsset; + /// <summary>The loaded content managers (including the <see cref="MainContentManager"/>).</summary> private readonly IList<IContentManager> ContentManagers = new List<IContentManager>(); @@ -72,14 +75,16 @@ namespace StardewModdingAPI.Framework /// <param name="monitor">Encapsulates monitoring and logging.</param> /// <param name="reflection">Simplifies access to private code.</param> /// <param name="jsonHelper">Encapsulates SMAPI's JSON file parsing.</param> - public ContentCoordinator(IServiceProvider serviceProvider, string rootDirectory, CultureInfo currentCulture, IMonitor monitor, Reflector reflection, JsonHelper jsonHelper) + /// <param name="onLoadingFirstAsset">A callback to invoke the first time *any* game content manager loads an asset.</param> + public ContentCoordinator(IServiceProvider serviceProvider, string rootDirectory, CultureInfo currentCulture, IMonitor monitor, Reflector reflection, JsonHelper jsonHelper, Action onLoadingFirstAsset) { this.Monitor = monitor ?? throw new ArgumentNullException(nameof(monitor)); this.Reflection = reflection; this.JsonHelper = jsonHelper; + this.OnLoadingFirstAsset = onLoadingFirstAsset; this.FullRootDirectory = Path.Combine(Constants.ExecutionPath, rootDirectory); this.ContentManagers.Add( - this.MainContentManager = new GameContentManager("Game1.content", serviceProvider, rootDirectory, currentCulture, this, monitor, reflection, this.OnDisposing) + this.MainContentManager = new GameContentManager("Game1.content", serviceProvider, rootDirectory, currentCulture, this, monitor, reflection, this.OnDisposing, onLoadingFirstAsset) ); this.CoreAssets = new CoreAssetPropagator(this.MainContentManager.AssertAndNormaliseAssetName, reflection, monitor); } @@ -88,7 +93,7 @@ namespace StardewModdingAPI.Framework /// <param name="name">A name for the mod manager. Not guaranteed to be unique.</param> public GameContentManager CreateGameContentManager(string name) { - GameContentManager manager = new GameContentManager(name, this.MainContentManager.ServiceProvider, this.MainContentManager.RootDirectory, this.MainContentManager.CurrentCulture, this, this.Monitor, this.Reflection, this.OnDisposing); + GameContentManager manager = new GameContentManager(name, this.MainContentManager.ServiceProvider, this.MainContentManager.RootDirectory, this.MainContentManager.CurrentCulture, this, this.Monitor, this.Reflection, this.OnDisposing, this.OnLoadingFirstAsset); this.ContentManagers.Add(manager); return manager; } |