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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-02-18 01:33:10 -0500 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2019-09-14 16:58:52 -0400 |
commit | 4a297e29eb0c97be799ee3939e9747dc1c631427 (patch) | |
tree | 3d79b88be729437f0ad763070d1c7c1aff461954 /src/SMAPI/Framework/Events/ManagedEvent.cs | |
parent | 0ba8325708d6eea6bb60121d85d4cad8ab4e7787 (diff) | |
download | SMAPI-4a297e29eb0c97be799ee3939e9747dc1c631427.tar.gz SMAPI-4a297e29eb0c97be799ee3939e9747dc1c631427.tar.bz2 SMAPI-4a297e29eb0c97be799ee3939e9747dc1c631427.zip |
better handle player reconnecting before disconnection is registered
Diffstat (limited to 'src/SMAPI/Framework/Events/ManagedEvent.cs')
0 files changed, 0 insertions, 0 deletions