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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-07-30 00:54:15 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2021-07-30 00:54:15 -0400
commit948c800a98f00b1bdcfd05ee6228e3423f9eb465 (patch)
treeb958b3cdb4428fa8788a5698a207a45912923de7 /src/SMAPI/Framework/Events/ManagedEvent.cs
parent4074f697d73f5cac6699836550b144fd0c4e2803 (diff)
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migrate to the new Harmony patch pattern used in my mods
That improves validation and error-handling.
Diffstat (limited to 'src/SMAPI/Framework/Events/ManagedEvent.cs')
-rw-r--r--src/SMAPI/Framework/Events/ManagedEvent.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/Events/ManagedEvent.cs b/src/SMAPI/Framework/Events/ManagedEvent.cs
index 2204966c..fa20a079 100644
--- a/src/SMAPI/Framework/Events/ManagedEvent.cs
+++ b/src/SMAPI/Framework/Events/ManagedEvent.cs
@@ -3,6 +3,7 @@ using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using StardewModdingAPI.Events;
+using StardewModdingAPI.Internal;
namespace StardewModdingAPI.Framework.Events
{