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authorJesse Plamondon-Willard <github@jplamondonw.com>2018-05-05 02:27:43 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2018-05-05 02:27:43 -0400
commit30bf40ab2b03600b66091a6cbd61515cf0721844 (patch)
treeba030f4048c39ac5f5c7aa82355b416f9d2ec424 /src/SMAPI/Framework/SGame.cs
parentb8fd3aedfe884741bdda8c68398427f875585456 (diff)
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fix input suppression not working in some cases
Diffstat (limited to 'src/SMAPI/Framework/SGame.cs')
-rw-r--r--src/SMAPI/Framework/SGame.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs
index c8c30834..63f7f073 100644
--- a/src/SMAPI/Framework/SGame.cs
+++ b/src/SMAPI/Framework/SGame.cs
@@ -613,6 +613,7 @@ namespace StardewModdingAPI.Framework
/*********
** Game update
*********/
+ this.Input.UpdateSuppression();
try
{
base.Update(gameTime);