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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-05 02:27:43 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-05-05 02:27:43 -0400 |
commit | 30bf40ab2b03600b66091a6cbd61515cf0721844 (patch) | |
tree | ba030f4048c39ac5f5c7aa82355b416f9d2ec424 /src/SMAPI/Framework/SGame.cs | |
parent | b8fd3aedfe884741bdda8c68398427f875585456 (diff) | |
download | SMAPI-30bf40ab2b03600b66091a6cbd61515cf0721844.tar.gz SMAPI-30bf40ab2b03600b66091a6cbd61515cf0721844.tar.bz2 SMAPI-30bf40ab2b03600b66091a6cbd61515cf0721844.zip |
fix input suppression not working in some cases
Diffstat (limited to 'src/SMAPI/Framework/SGame.cs')
-rw-r--r-- | src/SMAPI/Framework/SGame.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/SGame.cs b/src/SMAPI/Framework/SGame.cs index c8c30834..63f7f073 100644 --- a/src/SMAPI/Framework/SGame.cs +++ b/src/SMAPI/Framework/SGame.cs @@ -613,6 +613,7 @@ namespace StardewModdingAPI.Framework /********* ** Game update *********/ + this.Input.UpdateSuppression(); try { base.Update(gameTime); |