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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-06-15 18:59:05 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-06-15 18:59:05 -0400 |
commit | da95a906bf8e812ddcd99a90a4d49942f02f5623 (patch) | |
tree | a2fde0ba949feaf7956bd9b01c31a7d1710a10f1 /src/SMAPI/Framework/SGame.cs | |
parent | fc29fe918a89623544b011c76217aa1ea1975d00 (diff) | |
download | SMAPI-da95a906bf8e812ddcd99a90a4d49942f02f5623.tar.gz SMAPI-da95a906bf8e812ddcd99a90a4d49942f02f5623.tar.bz2 SMAPI-da95a906bf8e812ddcd99a90a4d49942f02f5623.zip |
increase event priority range
This can be used in cases where more granular priority is needed.
Diffstat (limited to 'src/SMAPI/Framework/SGame.cs')
0 files changed, 0 insertions, 0 deletions