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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-02-19 20:18:30 -0500 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2018-02-19 20:18:30 -0500 |
commit | 3b4e81bf69e28c9bcc33c782f58e5099d73c4f91 (patch) | |
tree | af170db0e147740b7acaa231b59d11a87ad15ad6 /src/SMAPI/Framework/Utilities/PathUtilities.cs | |
parent | 049952de33b9d3e1ba81c27212f75268d8ed76f1 (diff) | |
download | SMAPI-3b4e81bf69e28c9bcc33c782f58e5099d73c4f91.tar.gz SMAPI-3b4e81bf69e28c9bcc33c782f58e5099d73c4f91.tar.bz2 SMAPI-3b4e81bf69e28c9bcc33c782f58e5099d73c4f91.zip |
encapsulate path utilities for reuse, add unit tests
Diffstat (limited to 'src/SMAPI/Framework/Utilities/PathUtilities.cs')
-rw-r--r-- | src/SMAPI/Framework/Utilities/PathUtilities.cs | 59 |
1 files changed, 59 insertions, 0 deletions
diff --git a/src/SMAPI/Framework/Utilities/PathUtilities.cs b/src/SMAPI/Framework/Utilities/PathUtilities.cs new file mode 100644 index 00000000..4fa521f1 --- /dev/null +++ b/src/SMAPI/Framework/Utilities/PathUtilities.cs @@ -0,0 +1,59 @@ +using System; +using System.Diagnostics.Contracts; +using System.IO; +using System.Linq; + +namespace StardewModdingAPI.Framework.Utilities +{ + /// <summary>Provides utilities for normalising file paths.</summary> + internal static class PathUtilities + { + /********* + ** Properties + *********/ + /// <summary>The possible directory separator characters in a file path.</summary> + private static readonly char[] PossiblePathSeparators = new[] { '/', '\\', Path.DirectorySeparatorChar, Path.AltDirectorySeparatorChar }.Distinct().ToArray(); + + /// <summary>The preferred directory separator chaeacter in an asset key.</summary> + private static readonly string PreferredPathSeparator = Path.DirectorySeparatorChar.ToString(); + + + /********* + ** Public methods + *********/ + /// <summary>Get the segments from a path (e.g. <c>/usr/bin/boop</c> => <c>usr</c>, <c>bin</c>, and <c>boop</c>).</summary> + /// <param name="path">The path to split.</param> + public static string[] GetSegments(string path) + { + return path.Split(PathUtilities.PossiblePathSeparators, StringSplitOptions.RemoveEmptyEntries); + } + + /// <summary>Normalise path separators in a file path.</summary> + /// <param name="path">The file path to normalise.</param> + [Pure] + public static string NormalisePathSeparators(string path) + { + string[] parts = PathUtilities.GetSegments(path); + string normalised = string.Join(PathUtilities.PreferredPathSeparator, parts); + if (path.StartsWith(PathUtilities.PreferredPathSeparator)) + normalised = PathUtilities.PreferredPathSeparator + normalised; // keep root slash + return normalised; + } + + /// <summary>Get a directory or file path relative to a given source path.</summary> + /// <param name="sourceDir">The source folder path.</param> + /// <param name="targetPath">The target folder or file path.</param> + [Pure] + public static string GetRelativePath(string sourceDir, string targetPath) + { + // convert to URIs + Uri from = new Uri(sourceDir.TrimEnd(PathUtilities.PossiblePathSeparators) + "/"); + Uri to = new Uri(targetPath.TrimEnd(PathUtilities.PossiblePathSeparators) + "/"); + if (from.Scheme != to.Scheme) + throw new InvalidOperationException($"Can't get path for '{targetPath}' relative to '{sourceDir}'."); + + // get relative path + return PathUtilities.NormalisePathSeparators(Uri.UnescapeDataString(from.MakeRelativeUri(to).ToString())); + } + } +} |