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authorJesse Plamondon-Willard <github@jplamondonw.com>2017-10-07 23:20:36 -0400
committerJesse Plamondon-Willard <github@jplamondonw.com>2017-10-07 23:20:36 -0400
commitd0dd2f7ba729de6be749d326a2fed78988ba9d7b (patch)
treea22127da6a8900e9f29bbb847bfd5d3347f6b952 /src/SMAPI/IAssetDataForDictionary.cs
parent7889676ea24cafc945899bf25608784e3f5bc9e0 (diff)
parent5928f5f86c4493ddb6b89bce0b7d0fb73a884c09 (diff)
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Merge branch 'add-mod-build-config' into develop
Diffstat (limited to 'src/SMAPI/IAssetDataForDictionary.cs')
-rw-r--r--src/SMAPI/IAssetDataForDictionary.cs26
1 files changed, 26 insertions, 0 deletions
diff --git a/src/SMAPI/IAssetDataForDictionary.cs b/src/SMAPI/IAssetDataForDictionary.cs
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+using System;
+using System.Collections.Generic;
+
+namespace StardewModdingAPI
+{
+ /// <summary>Encapsulates access and changes to dictionary content being read from a data file.</summary>
+ public interface IAssetDataForDictionary<TKey, TValue> : IAssetData<IDictionary<TKey, TValue>>
+ {
+ /*********
+ ** Public methods
+ *********/
+ /// <summary>Add or replace an entry in the dictionary.</summary>
+ /// <param name="key">The entry key.</param>
+ /// <param name="value">The entry value.</param>
+ void Set(TKey key, TValue value);
+
+ /// <summary>Add or replace an entry in the dictionary.</summary>
+ /// <param name="key">The entry key.</param>
+ /// <param name="value">A callback which accepts the current value and returns the new value.</param>
+ void Set(TKey key, Func<TValue, TValue> value);
+
+ /// <summary>Dynamically replace values in the dictionary.</summary>
+ /// <param name="replacer">A lambda which takes the current key and value for an entry, and returns the new value.</param>
+ void Set(Func<TKey, TValue, TValue> replacer);
+ }
+}