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author | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-09-05 14:51:52 -0400 |
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committer | Jesse Plamondon-Willard <Pathoschild@users.noreply.github.com> | 2020-09-05 14:51:52 -0400 |
commit | be1df8e7050ff5872799f6bee7f8cb419d7a3f38 (patch) | |
tree | 3906e8f08b8bebb22754ca295fdda8eda428515c /src/SMAPI/IMultiplayerPeerMod.cs | |
parent | 5d1c77884f6686a59f121639dc177b7095e8c477 (diff) | |
download | SMAPI-be1df8e7050ff5872799f6bee7f8cb419d7a3f38.tar.gz SMAPI-be1df8e7050ff5872799f6bee7f8cb419d7a3f38.tar.bz2 SMAPI-be1df8e7050ff5872799f6bee7f8cb419d7a3f38.zip |
simplify path separator normalization
It no longer tries to clean up the path (e.g. "path/to///file/" => "path/to/file"), which means it can more intuitively handle cases like this:
asset.AssetName.StartsWith(PathUtilities.NormalizePathSeparators("Characters/Dialogue/"))
Diffstat (limited to 'src/SMAPI/IMultiplayerPeerMod.cs')
0 files changed, 0 insertions, 0 deletions