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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-05-05 22:15:38 -0400
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2020-05-05 22:15:38 -0400
commit7a60e6d2a1fbddc60a4052ba577e4f64c35736b3 (patch)
tree91ffcef7e93ade849df8b3cff34f02b23c4cb47a /src/SMAPI/Patches/ScheduleErrorPatch.cs
parent499cd8ab317080096c373c6ed6649bd51fb01c7d (diff)
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migrate to Harmony 2.0 finalizers (#711)
Diffstat (limited to 'src/SMAPI/Patches/ScheduleErrorPatch.cs')
-rw-r--r--src/SMAPI/Patches/ScheduleErrorPatch.cs31
1 files changed, 10 insertions, 21 deletions
diff --git a/src/SMAPI/Patches/ScheduleErrorPatch.cs b/src/SMAPI/Patches/ScheduleErrorPatch.cs
index 386230a6..df6ffab3 100644
--- a/src/SMAPI/Patches/ScheduleErrorPatch.cs
+++ b/src/SMAPI/Patches/ScheduleErrorPatch.cs
@@ -1,7 +1,8 @@
+using System;
using System.Collections.Generic;
using System.Diagnostics.CodeAnalysis;
-using System.Reflection;
using HarmonyLib;
+using StardewModdingAPI.Framework;
using StardewModdingAPI.Framework.Patching;
using StardewValley;
@@ -43,7 +44,7 @@ namespace StardewModdingAPI.Patches
{
harmony.Patch(
original: AccessTools.Method(typeof(NPC), "parseMasterSchedule"),
- prefix: new HarmonyMethod(this.GetType(), nameof(ScheduleErrorPatch.Before_NPC_parseMasterSchedule))
+ finalizer: new HarmonyMethod(this.GetType(), nameof(ScheduleErrorPatch.Finalize_NPC_parseMasterSchedule))
);
}
@@ -55,29 +56,17 @@ namespace StardewModdingAPI.Patches
/// <param name="rawData">The raw schedule data to parse.</param>
/// <param name="__instance">The instance being patched.</param>
/// <param name="__result">The patched method's return value.</param>
- /// <param name="__originalMethod">The method being wrapped.</param>
- /// <returns>Returns whether to execute the original method.</returns>
- private static bool Before_NPC_parseMasterSchedule(string rawData, NPC __instance, ref Dictionary<int, SchedulePathDescription> __result, MethodInfo __originalMethod)
+ /// <param name="__exception">The exception thrown by the wrapped method, if any.</param>
+ /// <returns>Returns the exception to throw, if any.</returns>
+ private static Exception Finalize_NPC_parseMasterSchedule(string rawData, NPC __instance, ref Dictionary<int, SchedulePathDescription> __result, Exception __exception)
{
- const string key = nameof(Before_NPC_parseMasterSchedule);
- if (!PatchHelper.StartIntercept(key))
- return true;
-
- try
- {
- __result = (Dictionary<int, SchedulePathDescription>)__originalMethod.Invoke(__instance, new object[] { rawData });
- return false;
- }
- catch (TargetInvocationException ex)
+ if (__exception != null)
{
- ScheduleErrorPatch.MonitorForGame.Log($"Failed parsing schedule for NPC {__instance.Name}:\n{rawData}\n{ex.InnerException ?? ex}", LogLevel.Error);
+ ScheduleErrorPatch.MonitorForGame.Log($"Failed parsing schedule for NPC {__instance.Name}:\n{rawData}\n{__exception.GetLogSummary()}", LogLevel.Error);
__result = new Dictionary<int, SchedulePathDescription>();
- return false;
- }
- finally
- {
- PatchHelper.StopIntercept(key);
}
+
+ return null;
}
}
}