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authorJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-19 15:05:44 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2018-11-19 15:05:44 -0500
commit845d38169c18a15e6ba01911e9740cf732a171bd (patch)
tree073d6d8aedc75073c1efcaeae7b8ac4428d7ca24 /src/StardewModdingAPI.Toolkit.CoreInterfaces/Properties/AssemblyInfo.cs
parent593723b7940ba72a786fc4c7366c56f9813d977b (diff)
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fix game crash in MacOS
This fixes a game crash in MacOS during startup by copying the Windows versions of those DLLs into SMAPI's internal folder. This was handled by the custom build scripts until SMAPI 2.8.
Diffstat (limited to 'src/StardewModdingAPI.Toolkit.CoreInterfaces/Properties/AssemblyInfo.cs')
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