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authorDeath <DeathGameDev@gmail.com>2017-10-07 00:58:17 -0500
committerJesse Plamondon-Willard <Pathoschild@users.noreply.github.com>2017-10-07 18:51:26 -0400
commit6f3fc68dafcaaaab59352378a9cdae41040e271a (patch)
tree82e14b8d4ee4a3bb43132b6396b07e851654aef7 /src/StardewModdingAPI/Framework/ModLoading/AssemblyDefinitionResolver.cs
parent97c441dd0239dfce8cd0f6d2ac6ed341e6d8a9bd (diff)
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Updates exported mod zip files to use a base folder
Instead of all of the mod files being in the root directory of the zip file, they are now in /ModName/, making it easier for modders to export upload-ready zip files of their mods.
Diffstat (limited to 'src/StardewModdingAPI/Framework/ModLoading/AssemblyDefinitionResolver.cs')
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