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author | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-05-13 15:14:32 -0400 |
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committer | Jesse Plamondon-Willard <github@jplamondonw.com> | 2017-05-13 15:14:32 -0400 |
commit | 17ff230d8e7f7879337011babba4f65fae5d9bf8 (patch) | |
tree | b11fd9468dcb70f2b3d7bf6ec65b44edf8fa7a34 /src/StardewModdingAPI/StardewModdingAPI.csproj | |
parent | 588b42742da93c3807eb3e4d6e6a75d7dda471be (diff) | |
download | SMAPI-17ff230d8e7f7879337011babba4f65fae5d9bf8.tar.gz SMAPI-17ff230d8e7f7879337011babba4f65fae5d9bf8.tar.bz2 SMAPI-17ff230d8e7f7879337011babba4f65fae5d9bf8.zip |
streamline crossplatform build with Mono 5.0, update readme, tweak release notes
Diffstat (limited to 'src/StardewModdingAPI/StardewModdingAPI.csproj')
-rw-r--r-- | src/StardewModdingAPI/StardewModdingAPI.csproj | 30 |
1 files changed, 3 insertions, 27 deletions
diff --git a/src/StardewModdingAPI/StardewModdingAPI.csproj b/src/StardewModdingAPI/StardewModdingAPI.csproj index aec32560..2a150eb6 100644 --- a/src/StardewModdingAPI/StardewModdingAPI.csproj +++ b/src/StardewModdingAPI/StardewModdingAPI.csproj @@ -3,7 +3,7 @@ <Import Project="$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props" Condition="Exists('$(MSBuildExtensionsPath)\$(MSBuildToolsVersion)\Microsoft.Common.props')" /> <PropertyGroup> <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration> - <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform> + <Platform Condition=" '$(Platform)' == '' ">x86</Platform> <ProjectGuid>{F1A573B0-F436-472C-AE29-0B91EA6B9F8F}</ProjectGuid> <OutputType>Exe</OutputType> <AppDesignerFolder>Properties</AppDesignerFolder> @@ -28,29 +28,6 @@ <UseApplicationTrust>false</UseApplicationTrust> <BootstrapperEnabled>true</BootstrapperEnabled> </PropertyGroup> - <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' "> - <PlatformTarget>AnyCPU</PlatformTarget> - <DebugSymbols>true</DebugSymbols> - <DebugType>full</DebugType> - <Optimize>true</Optimize> - <OutputPath>$(SolutionDir)\..\bin\Debug\SMAPI</OutputPath> - <DefineConstants>TRACE;DEBUG</DefineConstants> - <ErrorReport>prompt</ErrorReport> - <WarningLevel>4</WarningLevel> - <Prefer32Bit>false</Prefer32Bit> - <CheckForOverflowUnderflow>true</CheckForOverflowUnderflow> - </PropertyGroup> - <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' "> - <PlatformTarget>AnyCPU</PlatformTarget> - <DebugType>pdbonly</DebugType> - <Optimize>true</Optimize> - <OutputPath>$(SolutionDir)\..\bin\Release\SMAPI</OutputPath> - <DefineConstants>TRACE</DefineConstants> - <ErrorReport>prompt</ErrorReport> - <WarningLevel>4</WarningLevel> - <Prefer32Bit>false</Prefer32Bit> - <CheckForOverflowUnderflow>true</CheckForOverflowUnderflow> - </PropertyGroup> <PropertyGroup Condition="'$(Configuration)|$(Platform)' == 'Debug|x86'"> <PlatformTarget>x86</PlatformTarget> <Prefer32Bit>false</Prefer32Bit> @@ -268,9 +245,8 @@ <Copy SourceFiles="$(TargetDir)\$(TargetName).exe" DestinationFolder="$(GamePath)" /> <Copy SourceFiles="$(TargetDir)\$(TargetName).config.json" DestinationFolder="$(GamePath)" /> <Copy SourceFiles="$(TargetDir)\StardewModdingAPI.AssemblyRewriters.dll" DestinationFolder="$(GamePath)" /> - <Copy SourceFiles="$(TargetDir)\$(TargetName).exe.mdb" DestinationFolder="$(GamePath)" Condition="$(OS) != 'Windows_NT'" /> - <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)" Condition="$(OS) == 'Windows_NT'" /> - <Copy SourceFiles="$(TargetDir)\$(TargetName).xml" DestinationFolder="$(GamePath)" Condition="$(OS) == 'Windows_NT'" /> + <Copy SourceFiles="$(TargetDir)\$(TargetName).pdb" DestinationFolder="$(GamePath)" /> + <Copy SourceFiles="$(TargetDir)\$(TargetName).xml" DestinationFolder="$(GamePath)" /> <Copy SourceFiles="$(TargetDir)\Newtonsoft.Json.dll" DestinationFolder="$(GamePath)" /> <Copy SourceFiles="$(TargetDir)\Mono.Cecil.dll" DestinationFolder="$(GamePath)" /> </Target> |