diff options
-rw-r--r-- | docs/technical/mod-package.md | 1 | ||||
-rw-r--r-- | src/SMAPI.ModBuildConfig/build/smapi.targets | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/docs/technical/mod-package.md b/docs/technical/mod-package.md index b46bca2c..361b257a 100644 --- a/docs/technical/mod-package.md +++ b/docs/technical/mod-package.md @@ -359,6 +359,7 @@ which can be uploaded to NuGet or referenced directly. ### Upcoming release * Added more detailed logging. +* Fixed _path's format is not supported_ error when using default `Mods` path in 3.2. ### 3.2 Released 07 September 2020. diff --git a/src/SMAPI.ModBuildConfig/build/smapi.targets b/src/SMAPI.ModBuildConfig/build/smapi.targets index 0a0db190..65544b12 100644 --- a/src/SMAPI.ModBuildConfig/build/smapi.targets +++ b/src/SMAPI.ModBuildConfig/build/smapi.targets @@ -18,7 +18,7 @@ <!-- set default package options --> <ModFolderName Condition="'$(ModFolderName)' == ''">$(MSBuildProjectName)</ModFolderName> <ModZipPath Condition="'$(ModZipPath)' == ''">$(TargetDir)</ModZipPath> - <GameModsPath Condition="'$(GameModsPath)' == ''">$([System.IO.Path]::Combine($(GamePath), 'Mods')</GameModsPath> + <GameModsPath Condition="'$(GameModsPath)' == ''">$([System.IO.Path]::Combine($(GamePath), 'Mods'))</GameModsPath> <EnableModDeploy Condition="'$(EnableModDeploy)' == ''">true</EnableModDeploy> <EnableModZip Condition="'$(EnableModZip)' == ''">true</EnableModZip> <EnableHarmony Condition="'$(EnableHarmony)' == ''">false</EnableHarmony> |