diff options
-rw-r--r-- | docs/release-notes.md | 4 | ||||
-rw-r--r-- | src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs | 18 |
2 files changed, 12 insertions, 10 deletions
diff --git a/docs/release-notes.md b/docs/release-notes.md index ad644532..3d505b8b 100644 --- a/docs/release-notes.md +++ b/docs/release-notes.md @@ -7,6 +7,10 @@ * Migrated to Harmony 2.0 (see [_migrate to Harmony 2.0_](https://stardewvalleywiki.com/Modding:Migrate_to_Harmony_2.0) for more info). --> +## Upcoming release +* For players: + * Fixed `world_clear` console command not removing resource clumps outside the farm and secret woods. + ## 3.9.5 Released 21 March 2021 for Stardew Valley 1.5.4 or later. diff --git a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs index 4b0e45a0..4cfaf242 100644 --- a/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs +++ b/src/SMAPI.Mods.ConsoleCommands/Framework/Commands/World/ClearCommand.cs @@ -1,5 +1,4 @@ using System; -using System.Collections.Generic; using System.Linq; using StardewValley; using StardewValley.Locations; @@ -224,18 +223,17 @@ namespace StardewModdingAPI.Mods.ConsoleCommands.Framework.Commands.World { int removed = 0; - // get resource clumps - IList<ResourceClump> resourceClumps = - (location as Farm)?.resourceClumps - ?? (IList<ResourceClump>)(location as Woods)?.stumps - ?? new List<ResourceClump>(); + foreach (var clump in location.resourceClumps.Where(shouldRemove).ToArray()) + { + location.resourceClumps.Remove(clump); + removed++; + } - // remove matching clumps - foreach (var clump in resourceClumps.ToArray()) + if (location is Woods woods) { - if (shouldRemove(clump)) + foreach (ResourceClump clump in woods.stumps.Where(shouldRemove).ToArray()) { - resourceClumps.Remove(clump); + woods.stumps.Remove(clump); removed++; } } |