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-rw-r--r--build/GlobalAssemblyInfo.cs4
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json2
-rw-r--r--src/SMAPI/Constants.cs2
3 files changed, 4 insertions, 4 deletions
diff --git a/build/GlobalAssemblyInfo.cs b/build/GlobalAssemblyInfo.cs
index d2cf8fe7..f2477486 100644
--- a/build/GlobalAssemblyInfo.cs
+++ b/build/GlobalAssemblyInfo.cs
@@ -1,5 +1,5 @@
using System.Reflection;
[assembly: AssemblyProduct("SMAPI")]
-[assembly: AssemblyVersion("2.5.4")]
-[assembly: AssemblyFileVersion("2.5.4")]
+[assembly: AssemblyVersion("2.5.5")]
+[assembly: AssemblyFileVersion("2.5.5")]
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index a56cf66d..b6f9b81c 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,7 +1,7 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "2.5.4",
+ "Version": "2.5.5",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll"
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 72b9c78e..1e35c030 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -41,7 +41,7 @@ namespace StardewModdingAPI
#if STARDEW_VALLEY_1_3
new SemanticVersion($"2.6-alpha.{DateTime.UtcNow:yyyyMMddHHmm}");
#else
- new SemanticVersion("2.5.4");
+ new SemanticVersion("2.5.5");
#endif
/// <summary>The minimum supported version of Stardew Valley.</summary>