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-rw-r--r--release-notes.md3
-rw-r--r--src/crossplatform.targets3
2 files changed, 5 insertions, 1 deletions
diff --git a/release-notes.md b/release-notes.md
index 6b860f4f..179b31c4 100644
--- a/release-notes.md
+++ b/release-notes.md
@@ -16,6 +16,9 @@ For mod developers:
* The version can now be a string like `"1.0-alpha"` instead of a structure.
* Removed all deprecated code.
+For SMAPI developers:
+* Fixed `Stardew Valley.exe` being packaged with TrainerMod.
+
## 1.15
See [log](https://github.com/Pathoschild/SMAPI/compare/1.14...1.15).
diff --git a/src/crossplatform.targets b/src/crossplatform.targets
index 929aac6c..9fde781f 100644
--- a/src/crossplatform.targets
+++ b/src/crossplatform.targets
@@ -1,4 +1,4 @@
-<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
+<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<Import Condition="$(OS) != 'Windows_NT' AND Exists('$(HOME)\stardewvalley.targets')" Project="$(HOME)\stardewvalley.targets" />
<Import Condition="$(OS) == 'Windows_NT' AND Exists('$(USERPROFILE)\stardewvalley.targets')" Project="$(USERPROFILE)\stardewvalley.targets" />
<PropertyGroup>
@@ -35,6 +35,7 @@
</Reference>
<Reference Include="Stardew Valley">
<HintPath>$(GamePath)\Stardew Valley.exe</HintPath>
+ <Private>False</Private>
</Reference>
<Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86">
<HintPath>$(GamePath)\xTile.dll</HintPath>