diff options
-rw-r--r-- | release-notes.md | 3 | ||||
-rw-r--r-- | src/crossplatform.targets | 3 |
2 files changed, 5 insertions, 1 deletions
diff --git a/release-notes.md b/release-notes.md index 6b860f4f..179b31c4 100644 --- a/release-notes.md +++ b/release-notes.md @@ -16,6 +16,9 @@ For mod developers: * The version can now be a string like `"1.0-alpha"` instead of a structure. * Removed all deprecated code. +For SMAPI developers: +* Fixed `Stardew Valley.exe` being packaged with TrainerMod. + ## 1.15 See [log](https://github.com/Pathoschild/SMAPI/compare/1.14...1.15). diff --git a/src/crossplatform.targets b/src/crossplatform.targets index 929aac6c..9fde781f 100644 --- a/src/crossplatform.targets +++ b/src/crossplatform.targets @@ -1,4 +1,4 @@ -<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> +<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003"> <Import Condition="$(OS) != 'Windows_NT' AND Exists('$(HOME)\stardewvalley.targets')" Project="$(HOME)\stardewvalley.targets" /> <Import Condition="$(OS) == 'Windows_NT' AND Exists('$(USERPROFILE)\stardewvalley.targets')" Project="$(USERPROFILE)\stardewvalley.targets" /> <PropertyGroup> @@ -35,6 +35,7 @@ </Reference> <Reference Include="Stardew Valley"> <HintPath>$(GamePath)\Stardew Valley.exe</HintPath> + <Private>False</Private> </Reference> <Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86"> <HintPath>$(GamePath)\xTile.dll</HintPath> |