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-rw-r--r--StardewModdingAPI/StardewModdingAPI.csproj16
-rw-r--r--TrainerMod/TrainerMod.csproj16
2 files changed, 28 insertions, 4 deletions
diff --git a/StardewModdingAPI/StardewModdingAPI.csproj b/StardewModdingAPI/StardewModdingAPI.csproj
index c2da6299..523ab7bd 100644
--- a/StardewModdingAPI/StardewModdingAPI.csproj
+++ b/StardewModdingAPI/StardewModdingAPI.csproj
@@ -36,6 +36,18 @@
<BootstrapperEnabled>true</BootstrapperEnabled>
<TargetFrameworkProfile />
</PropertyGroup>
+ <Choose>
+ <When Condition="'$(SteamInstallPath)' != ''">
+ <PropertyGroup>
+ <SteamPath>$(SteamInstallPath)</SteamPath>
+ </PropertyGroup>
+ </When>
+ <Otherwise>
+ <PropertyGroup>
+ <SteamPath>..\..\..\..\Games\SteamLibrary</SteamPath>
+ </PropertyGroup>
+ </Otherwise>
+ </Choose>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<PlatformTarget>x86</PlatformTarget>
<DebugSymbols>true</DebugSymbols>
@@ -80,7 +92,7 @@
<Reference Include="Microsoft.Xna.Framework.Xact, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86" />
<Reference Include="Stardew Valley, Version=1.0.5905.5747, Culture=neutral, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
- <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
+ <HintPath>$(SteamPath)\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
</Reference>
<Reference Include="System" />
<Reference Include="System.Core" />
@@ -93,7 +105,7 @@
<Reference Include="System.Xml" />
<Reference Include="xTile, Version=2.0.4.0, Culture=neutral, processorArchitecture=x86">
<SpecificVersion>False</SpecificVersion>
- <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\xTile.dll</HintPath>
+ <HintPath>$(SteamPath)\steamapps\common\Stardew Valley\xTile.dll</HintPath>
</Reference>
</ItemGroup>
<ItemGroup>
diff --git a/TrainerMod/TrainerMod.csproj b/TrainerMod/TrainerMod.csproj
index 9c2f10a4..ddf1b317 100644
--- a/TrainerMod/TrainerMod.csproj
+++ b/TrainerMod/TrainerMod.csproj
@@ -33,6 +33,18 @@
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
+ <Choose>
+ <When Condition="'$(SteamInstallPath)' != ''">
+ <PropertyGroup>
+ <SteamPath>$(SteamInstallPath)</SteamPath>
+ </PropertyGroup>
+ </When>
+ <Otherwise>
+ <PropertyGroup>
+ <SteamPath>..\..\..\..\Games\SteamLibrary</SteamPath>
+ </PropertyGroup>
+ </Otherwise>
+ </Choose>
<ItemGroup>
<Reference Include="Microsoft.Xna.Framework, Version=4.0.0.0, Culture=neutral, PublicKeyToken=842cf8be1de50553, processorArchitecture=x86">
<Private>False</Private>
@@ -41,7 +53,7 @@
<Private>False</Private>
</Reference>
<Reference Include="Stardew Valley">
- <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
+ <HintPath>$(SteamPath)\steamapps\common\Stardew Valley\Stardew Valley.exe</HintPath>
<Private>False</Private>
</Reference>
<Reference Include="System" />
@@ -53,7 +65,7 @@
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
<Reference Include="xTile">
- <HintPath>..\..\..\..\Games\SteamLibrary\steamapps\common\Stardew Valley\xTile.dll</HintPath>
+ <HintPath>$(SteamPath)\steamapps\common\Stardew Valley\xTile.dll</HintPath>
<Private>False</Private>
</Reference>
</ItemGroup>