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-rw-r--r--src/SMAPI/IAssetDataForMap.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/SMAPI/IAssetDataForMap.cs b/src/SMAPI/IAssetDataForMap.cs
index 769ca07c..bfaba9ba 100644
--- a/src/SMAPI/IAssetDataForMap.cs
+++ b/src/SMAPI/IAssetDataForMap.cs
@@ -13,6 +13,6 @@ namespace StardewModdingAPI
/// <param name="source">The map from which to copy.</param>
/// <param name="sourceArea">The tile area within the source map to copy, or <c>null</c> for the entire source map size. This must be within the bounds of the <paramref name="source"/> map.</param>
/// <param name="targetArea">The tile area within the target map to overwrite, or <c>null</c> to patch the whole map. The original content within this area will be erased. This must be within the bounds of the existing map.</param>
- public void PatchMap(Map source, Rectangle? sourceArea = null, Rectangle? targetArea = null);
+ void PatchMap(Map source, Rectangle? sourceArea = null, Rectangle? targetArea = null);
}
}