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-rw-r--r--build/common.targets2
-rw-r--r--docs/release-notes.md6
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.ErrorHandler/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
6 files changed, 12 insertions, 10 deletions
diff --git a/build/common.targets b/build/common.targets
index 1a81a105..7fe66fab 100644
--- a/build/common.targets
+++ b/build/common.targets
@@ -7,7 +7,7 @@ repo. It imports the other MSBuild files as needed.
<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup>
<!--set general build properties -->
- <Version>3.16.1</Version>
+ <Version>3.16.2</Version>
<Product>SMAPI</Product>
<LangVersion>latest</LangVersion>
<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>
diff --git a/docs/release-notes.md b/docs/release-notes.md
index a572e6cf..ab23b46e 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -7,9 +7,11 @@
_If needed, you can update to SMAPI 3.16.0 first and then install the latest version._
-->
-## Upcoming release
+## 3.16.2
+Released 31 August 2022 for Stardew Valley 1.5.6 or later.
+
* For players:
- * Fixed some players with compatible GPUs incorrectly getting `NoSuitableGraphicsDeviceException` errors on launch.
+ * Fixed `NoSuitableGraphicsDeviceException` launch error for some players with compatible GPUs since 3.16.0.
## 3.16.1
Released 29 August 2022 for Stardew Valley 1.5.6 or later.
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index f3dc8aef..abe8b334 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "3.16.1",
+ "Version": "3.16.2",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "3.16.1"
+ "MinimumApiVersion": "3.16.2"
}
diff --git a/src/SMAPI.Mods.ErrorHandler/manifest.json b/src/SMAPI.Mods.ErrorHandler/manifest.json
index cbcf0f82..b6764bc0 100644
--- a/src/SMAPI.Mods.ErrorHandler/manifest.json
+++ b/src/SMAPI.Mods.ErrorHandler/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Error Handler",
"Author": "SMAPI",
- "Version": "3.16.1",
+ "Version": "3.16.2",
"Description": "Handles some common vanilla errors to log more useful info or avoid breaking the game.",
"UniqueID": "SMAPI.ErrorHandler",
"EntryDll": "ErrorHandler.dll",
- "MinimumApiVersion": "3.16.1"
+ "MinimumApiVersion": "3.16.2"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index 5aa092ef..a2657168 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "3.16.1",
+ "Version": "3.16.2",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "3.16.1"
+ "MinimumApiVersion": "3.16.2"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index 14aaf166..493aebd9 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -52,7 +52,7 @@ namespace StardewModdingAPI
internal static int? LogScreenId { get; set; }
/// <summary>SMAPI's current raw semantic version.</summary>
- internal static string RawApiVersion = "3.16.1";
+ internal static string RawApiVersion = "3.16.2";
}
/// <summary>Contains SMAPI's constants and assumptions.</summary>