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-rw-r--r--build/GlobalAssemblyInfo.cs4
-rw-r--r--docs/release-notes.md17
-rw-r--r--src/SMAPI.Mods.ConsoleCommands/manifest.json4
-rw-r--r--src/SMAPI.Mods.SaveBackup/manifest.json4
-rw-r--r--src/SMAPI/Constants.cs2
5 files changed, 16 insertions, 15 deletions
diff --git a/build/GlobalAssemblyInfo.cs b/build/GlobalAssemblyInfo.cs
index da80f48b..3faed842 100644
--- a/build/GlobalAssemblyInfo.cs
+++ b/build/GlobalAssemblyInfo.cs
@@ -1,5 +1,5 @@
using System.Reflection;
[assembly: AssemblyProduct("SMAPI")]
-[assembly: AssemblyVersion("2.10.1")]
-[assembly: AssemblyFileVersion("2.10.1")]
+[assembly: AssemblyVersion("2.10.2")]
+[assembly: AssemblyFileVersion("2.10.2")]
diff --git a/docs/release-notes.md b/docs/release-notes.md
index e0bf3935..4527b12d 100644
--- a/docs/release-notes.md
+++ b/docs/release-notes.md
@@ -1,13 +1,14 @@
# Release notes
-## Upcoming release
+## 2.10.2
+Released 08 January 2019 for Stardew Valley 1.3.32–33.
+
* For players:
- * Added mod page link to 'missing dependency' errors for the most common dependencies.
- * Improved save backups:
- * When compression isn't available on Linux, SMAPI now falls back to uncompressed backups.
- * SMAPI now keeps the first backup created for the day, instead of the last one.
- * Restrict to Stardew Valley 1.3.33 or earlier (to avoid confusion when SDV 1.3.35 is released).
+ * SMAPI now keeps the first save backup created for the day, instead of the last one.
+ * Fixed save backup for some Linux/Mac players. (When compression isn't available, SMAPI will now create uncompressed backups instead.)
+ * Fixed some common dependencies not linking to the mod page in 'missing mod' errors.
* Fixed 'unknown mod' deprecation warnings showing a stack trace when developers mode not enabled.
* Fixed 'unknown mod' deprecation warnings when they occur in the Mod constructor.
+ * Fixed confusing error message when using SMAPI 2.10._x_ with Stardew Valley 1.3.35+.
* Tweaked XNB mod message for clarity.
* Updated compatibility list.
@@ -28,13 +29,13 @@
* Deprecated `EntryDll` values whose capitalisation don't match the actual file. (This works on Windows, but causes errors for Linux/Mac players.)
## 2.10.1
-Released 30 December 2018 for Stardew Valley 1.3.32.
+Released 30 December 2018 for Stardew Valley 1.3.32–33.
* For players:
* Fixed some mod integrations not working correctly in SMAPI 2.10.
## 2.10
-Released 29 December 2018 for Stardew Valley 1.3.32.
+Released 29 December 2018 for Stardew Valley 1.3.32–33.
* For players:
* Added `world_clear` console command to remove spawned or placed entities.
diff --git a/src/SMAPI.Mods.ConsoleCommands/manifest.json b/src/SMAPI.Mods.ConsoleCommands/manifest.json
index 0341c390..b5fd0424 100644
--- a/src/SMAPI.Mods.ConsoleCommands/manifest.json
+++ b/src/SMAPI.Mods.ConsoleCommands/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Console Commands",
"Author": "SMAPI",
- "Version": "2.10.1",
+ "Version": "2.10.2",
"Description": "Adds SMAPI console commands that let you manipulate the game.",
"UniqueID": "SMAPI.ConsoleCommands",
"EntryDll": "ConsoleCommands.dll",
- "MinimumApiVersion": "2.10.1"
+ "MinimumApiVersion": "2.10.2"
}
diff --git a/src/SMAPI.Mods.SaveBackup/manifest.json b/src/SMAPI.Mods.SaveBackup/manifest.json
index b2b9ad4b..7ac537ca 100644
--- a/src/SMAPI.Mods.SaveBackup/manifest.json
+++ b/src/SMAPI.Mods.SaveBackup/manifest.json
@@ -1,9 +1,9 @@
{
"Name": "Save Backup",
"Author": "SMAPI",
- "Version": "2.10.1",
+ "Version": "2.10.2",
"Description": "Automatically backs up all your saves once per day into its folder.",
"UniqueID": "SMAPI.SaveBackup",
"EntryDll": "SaveBackup.dll",
- "MinimumApiVersion": "2.10.1"
+ "MinimumApiVersion": "2.10.2"
}
diff --git a/src/SMAPI/Constants.cs b/src/SMAPI/Constants.cs
index f8d1638e..51c15269 100644
--- a/src/SMAPI/Constants.cs
+++ b/src/SMAPI/Constants.cs
@@ -20,7 +20,7 @@ namespace StardewModdingAPI
** Public
****/
/// <summary>SMAPI's current semantic version.</summary>
- public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.10.1");
+ public static ISemanticVersion ApiVersion { get; } = new Toolkit.SemanticVersion("2.10.2");
/// <summary>The minimum supported version of Stardew Valley.</summary>
public static ISemanticVersion MinimumGameVersion { get; } = new GameVersion("1.3.32");